A music game not receiving support via DLC? Preposterous, you say? Well, I'm going to have to break the news to you, Green Day: Rock Band project lead Chris Foster says it's not going to happen. Why? Green Day: Rock Band is a scripted experience that won't easily allow for additional content. Plastic Axe interviewed Chris Foster, and when the question of DLC came up, this is what the man had to say:

"With [Green Day: Rock Band], we’re really creating sculpted experiences for every single song; there’s an animation that plays all the way through, pretty much. That’s something that’s not really practical to do open-ended. So we decided we were going to make DLC just about finishing 21st Century Breakdown, using the DLC that was already out. That created a great three-album game, and also let us give each of those [six DLC tracks] unique assets, more than we could easily pack into a DLC pack. Those songs have their own video-wall assets, their own [motion capture]."

I'm sure die hard fans of Green Day will have no problems picking up the game, similar to how Beatles fans naturally picked up The Beatles: Rock Band, but without more extensive DLC support, it might be hard to pick the game back up after playing it several times. Don't get me wrong, I appreciate what Harmonix wants to do with Green Day, making it a complete stand-alone experience.

You can, however, export Green Day: Rock Band onto your hard drive and play it through Rock Band 2, just as you did with Rock Band 1. Also, any Green Day DLC you've previously downloaded for Rock Band can be played in Green Day: Rock Band.

Green Day: Rock Band will render you into another American Idiot on June 8, 2010 for Xbox 360 and PS3.

Source: Plastic Axe