Many console gamers may not see the motivation behind playing a two-year old game when it is re-released for PC, but the self-billed “PC master race” makes plenty of strong arguments for waiting (not always so patiently) for the port. Although lots of the arguments are centered around computing power and graphic enhancements, like the one’s showcased in Grand Theft Auto 5’s 60 FPS trailer, there is also the ability to manipulate PC games in a way that console releases don’t allow.
The PC modding community finds new and interesting ways to put a fresh coat of paint on PC games all the time. Giant projects like Skywind or DayZ have proven that gamers are willing to sink hundreds of hours into modding to completely reinvent a game. As readers might expect, PC gamers are already eagerly awaiting the opportunity to start modding next week after GTA 5’s 65GB download and install is finished.
In anticipation of the many mods that PC gamers will soon be cooking up, Rockstar has already released a statement warning modders not to create anything that might negatively impact the GTA Online experience. Lead game designer John Macpherson spoke to Gamespot about the limitations that will be put on GTA Online mods:
“Since GTA Online has such a massive and vibrant community, our primary focus is making sure that nothing detracts from that experience or has a negative impact on the overall community of players…”
Considering the number of GTA Online delays and patches that Rockstar had to go through to get the feature fully operational on consoles, it is no surprise that the developer is being protective of its baby. The game’s single player narrative definitely makes it worth the purchase alone, but the online heists, co-op, and shootouts are definitely what will keep the community alive and active long after the end credits roll.
Instead of a traditional modding kit, Rockstar is including a video editor tool to the game, similar to the one PC players were equipped with in GTA4. The tool allows players to capture and manipulate game footage at will and led to the creation of many very cool mods for GTA4.
“We’ve increased the number of options available so that players can manipulate film speed, depth of field, different kinds of camera positioning and the various blends between them, filters, and more. We have also expanded the ways that players can manipulate sound on their movies…
“Within the editor, players can add and edit multiple radio tracks to a single video, choosing from the huge range of score composed for the game as well select songs from the GTA 5 soundtrack and even in-game advertisements. Director mode gives players the opportunity to play and record their own scenes using any actor from GTA 5 including story and Heist crew characters.”
Although the game lacks traditional modding tools, it seems like a safe bet that the PC community will find a way to manipulate the game most ways. Considering how long it took to get GTA Online running smoothly on consoles, we won’t be too bothered by any limitations put on modding the interactive online component of the game.
What kind of mods do you hope to see in GTA5? Are you disappointed that the GTA Online mods will be limited? Let us know in the comments.
Grand Theft Auto 5 is out now on PlayStation 4, Xbox One, PlayStation 3 and Xbox 360. The game releases on PC on April 14, 2015.