Given the recent, stunning news that  Gran Turismo 5 discs are in production right now, and that the game may well have a final release date, one would think that developer Polyphony Digital would be treating its employees to some well deserved, long overdue time off. One would be wrong.

When questioned by Autoweek.com about whether development had begun on Gran Turismo 6, Polyphony Digital head guy and GT mastermind Kazunori Yamauchi simply responded, “Yes.”

This is not the first time Yamauchi has spoken about Gran Turismo 6. He previously went on record about the proposed development time for the game, which he believes will be significantly shorter than time consumed by Gran Turismo 5’s development. Beyond that, Yamauchi is tight lipped about Gran Turismo 6.

“It’s not something that we can talk that lightly on. It took 2,000 days to get all the ideas that went into GT5. It’s just too early to be talking about GT6.”

Considering that Gran Turismo 5 still hasn’t shipped, it’s hard to disagree with the guy. Yamauchi also took the opportunity to clarify the reason’s for GT5’s most recent delay by relating a story from his past.

“It was really to adjust it so it would be perfect. The first game that I made was Motor Toon Grand Prix for the first PlayStation. The year and a half that it was in development, the last three months as the release date approached, myself and my staff were getting three hours of sleep a day to try and get the game done. Near the end, the people from Sony came to our development studio and told us it was good enough and that we could release it. At the time, I probably wasn’t thinking very clearly, being as exhausted as I was, and I talked myself into thinking this was good enough and it went to release.”

“But all the things I thought were not enough yet, the users said the exact same thing when the game came out. That was something I regretted very much when that happened because I knew it was coming. And that happened at the beginning of my career, and it was something I vowed would never happen again.”

Today, the Gran Turismo series is a powerhouse, having sold more than 55 million games. As a result, Yamauchi has earned the power necessary to ensure that his games don’t ship until he is happy with them, and frankly, gamers should be happy about that. In the end, quality wins out. A delayed game is only delayed until it comes out – a bad game is bad forever.

Ranters, did any of you play Motor Toon GP? What do you suppose could possibly be added to Gran Turismo 6 that isn’t in Gran Turismo 5?

Source: Autoweek.com

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