Google seems to be one of those companies that no matter what it does, it always seems to come out on top of the market. However, it has had its fair share of failed projects in the past. Many will remember the doomed Google Glass device that simply struggled to find a home in the market. The company's Stadia service is another example, and it looks as though the tech giant is finding itself in hot water over it.

According to a recent report, a class action lawsuit has been filed against Google by Jacqueline Shepherd, who claims that the Stadia streaming service has been "greatly exaggerated" in terms of its quality. Filed in November 2020, it states that Google misled the community in order to "generate increased revenue," adding that Google violated consumer protection laws by doing so.

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The lawsuit goes further by claiming that id Software was equally complicit in misleading consumers by making misstatements about the resolution of the Stadia port of Doom Eternal, adding that the developer and publisher did not correct the information and continued to sell the game through the streaming service. The main crux of the issue, it seems, is that the plaintiff feels Google acted disingenuously by making it appear as though the service would be able to play "all Stadia games" at 4K 60FPS as long as users had a fast internet connection.

doom eternal stadia logo

On top of this, the lawsuit is also claiming against Google for posting a tweet uploaded in 2019 saying that gamers need not have a PC capable of running Red Dead Redemption 2 at the highest settings as Stadia would be able to do that instead. Google then allegedly deleted the tweet after "realizing it was a false statement." Ergo: according to the lawsuit, Google itself willfully seemed to acknowledge that Stadia couldn't run "all" games at 4K resolutions.

This is not the first time Google has been sued for misconduct. Just last August, Epic Games entered into legal proceedings with Google over the removal of Fortnite. Overall, Stadia just does not seem to be able to catch a break. Plagued with limited titles and just being unable to keep up with the might of previous and current generation systems, it seems as though the streaming service, created by one of the world's biggest companies, is just another project that has failed to make any significant impact. Or any positive impact at least.

MORE: As Google Stadia Scales Back, Xbox Cloud Gaming Pushes Forward

Source: Class Action, Tech Radar