I loved it.  You loved it.  For years we’ve asked for a re-release, a remake, or just another good Bond game.  And while our pleas have so far fallen on seemingly-deaf ears, Activision is ready to answer our prayers this holiday season.

We took some time to tackle the retooled Nintendo Wii version of GoldenEye on the show floor and, as far as we can tell, this is your father’s GoldenEye, and we mean that in the best way possible.

Although the only available game mode available for play was death match and the only available control option was the classic controller pro, that was just fine by us.  Come this fall we’ll be expecting a lot more than that and a quick chat with the Activision rep revealed that his favorite controller set-up is the Wiimote and nunchuk, although he declined to comment on any of the game’s single player aspects.

To get started, three other players and I picked the characters that we wanted to play as.  Since there was a line behind us, we were a little rushed and three of us picked Trevelyn (aka Agent 006).  The game auto-corrected our choices since it only allows each character to be used exactly once, and I wound up with the short hat-tossing Oddjob.

There was a quick loading screen and then the game started.  While the graphics still leave something to be desired, they were at least serviceable and didn’t detract from the overall experience.  The classic controller was nice and responsive and felt great.  I’d never used one before but now it’s a must-buy as soon as I get home.  The button layout was intuitive and easy and the game controlled smoothly and as expected.

Don’t be mistaken, GoldenEye will be the definitive Wii FPS.  It’s obvious that Activision has put a lot of polish into this iteration and I’m excited to jump into the campaign.  That being said, the multiplayer is fast, fun and frantic.  As Oddjob, I was able to use the right bumper to throw my hat at enemies for a one-hit kill.  It was awesome and a neat testament to the creativity that this GoldenEye team is bringing to the table.

All too soon our session was at an end but I was only too glad to let others have the chance to experience what seems to be a faithful adaptation of a classic.  In the meantime, we’ll keep you posted on any and all future developments.

Check out the GoldenEye Wii trailer if you haven’t seen it yet.

GoldenEye launches exclusively for Wii this holiday season.

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