GoldenEye 007 Level Recreated in Doom

By | 6 months ago 

A highly talented modder recreates one of GoldenEye 007‘s most popular and iconic levels within the original version of the gory first-person shooter, Doom.

The modder known as “demo_the_doomer” has decided that the classic Nintendo 64 shooter GoldenEye 007 deserves a remake in the style of the 1993 version of id Software’s Doom. In order to give gamers an idea of what the project will look like, the modder has released some gameplay footage of GoldenEye 007‘s dam level—the initial stage of the N64 title—with Bond speedily shooting down Soviet soldiers left and right.

Interestingly enough, demo_the_doomer’s port of GoldenEye 007 into original Doom isn’t the first instance of the two first-person shooters’ worlds being blended together. As it happens, the creation is an updated version of an original mod called Goldeneye007tc.

However, as seen in the video below, demo_the_doomer makes a lot of changes to the source material, and takes some editorial privileges with the level’s architectural design by not only altering the dam stage to be a nighttime level, but also by making adjustments to the guard towers and “adding structures that utilize 3d floors.” Plus, as most GoldenEye 007 fans will enjoy, the modder took the liberty of ensuring that chairs will explode when shot just like in the original.

According to demo_the_doomer, the conversion of GoldenEye 007 into Doom is about 75% completed, as the modder has several more plans for the project. For instance, once the mod is officially finished, fans can expect to also see some “comic book style cutscenes” and will hear more one-liners from Agent 007.

While demo_the_doomer’s mod is definitely coming along quite nicely, updating GoldenEye 007 levels with a different spin is nothing new. As a matter of fact, the title’s Facility level got recreated in Unreal Engine 4 several months ago by a budding video game developer named Jude Wilson. Of course, demo_the_doomer’s alteration to GoldenEye 007 might have a slight advantage over Wilson’s remake, as the Doom mod is at least playable.

With so many fans revisiting the properties of GoldenEye 007 to make their own versions of the FPS, it’s obvious the game is revered as a quintessential first-person shooter. Not to mention, it’s simply fascinating after so many years that the original N64 title still has such a foothold in the gaming community’s collective consciousness. And while younger fans may not have grown up with it as a mainstay in their consoles, when given the chance to play GoldenEye 007, teens’ reaction to the game shows that even though modern gaming’s elements have become more fine-tuned, there are still plenty of incredibly fun features intact in the Bond game. Bearing all of this in mind, perhaps it’s time for the world to receive a proper sequel to GoldenEye 007.

GoldenEye 007 is available for Nintendo 64, while the original Doom is playable on a variety of platforms.

Source: demo_the_doomer (via Demo_the_man – YouTube)