Godus, the sophomore effort from Peter Molyneux’s 22 Cans, hasn’t even started development (allegedly) but it’s already generating a ton of buzz. While many are still plugging away at the Curiosity cube, 22 Cans has already moved on to his next project, the aforementioned Godus, which will be a spiritual successor to Molyneux’s Populous.
In the spirit of the “god game” Godus will speak to an era of PC gaming that made Molyneux a household name. Back then Molyneux’s lofty aspirations and his inevitable execution fell closely in line with each mother, more so than they ever did during his work on Fable.
So it makes sense that fans would be rallying behind Godus, and helping the game achieve its Kickstarter goal of £450,000. And since 22 Cans hit their goal ahead of schedule — the Kickstarting ends on December 21st — they have announced some new mini-goals to further incentivize investment. Obviously the game is going to get made, so that’s a victory in and of itself, but if fans continue to donate the game could offer some very exciting features.
Read below for the full list of new goals:
£460,000 – 3 Additional Singleplayer and Multiplayer Modes
£475,000 – Begin Your Own Sect (A Deep Social and Competitive Feature)
£485,000 – James Leach Writes Story
£500,000 – Multiplayer and Co-op and Possession Mode: 1st Person World Crafting
£550,000 – OUYA and Linux Supported
As of this post the current Kickstarter tally is up to £462,310, which means 3 additional single and multiplayer modes are already in the bag. But to allow 22 Cans to bring James Leach, Black & White‘s BAFTA-winning writer, onto the project, that’s going to require more donations.
Molyneux is even getting in on the Ouya craze — following in the footsteps of Robert Bowling’s Human Element — although that will require a major bump in investment. Kickstarters typically get a last minute windfall right before ending, though, so any and all of these goals are more than possible.
Based on the prototype video included on the Kickstarter page it appears Godus will be a much more customizable experience than even Populous was, so make sure to check it out even if you aren’t interested in investing. We’re not trying to say that Godus will be the god game to end all god games, but we wouldn’t be surprised if Molyneux said it once or twice during development.
Have you invested in Godus‘ Kickstarter? Do you plan on doing so? What mini goals would you like to see the game hit?
Source: Godus – Kickstarter