Tango Gameworks and Bethesda recently confirmed the Ghostwire: Tokyo release date to be March 25, meaning fans only have to wait a little over a month to finally get their hands on the game. In anticipation of the game's release date, some new Ghostwire: Tokyo gameplay footage has been shown, depicting protagonist Akito doing battle with creepy-looking, hostile spirits called Visitors. The gameplay footage shown far hasn't revealed all the enemy types, but it seems that Ghostwire: Tokyo players can look forward to some variety.

Game Rant recently spoke with Tango Gameworks’ Studio Director and Ghostwire: Tokyo Executive Producer Shinji Mikami, Director Kenji Kimura, and Producer Masato Kimura about the game's enemy types. Ghostwire: Tokyo gameplay shown so far has focused mostly on the umbrella-wielding enemies and headless schoolgirls that pursue the player, but there will be about 10 different enemy types players encounter in the game.

RELATED: Ghostwire: Tokyo Was Originally Pitched As The Evil Within 3

Ghostwire: Tokyo Director Kenji Kimura explained that the enemies in the game are based on fears that people experience at different stages in their lives. Each of the 10 or so Ghostwire: Tokyo enemy types will have variants that players will encounter as well, plus there will also be boss fights. "There are about four or five boss fights," Kimura explained. Kimura didn't provide specific details on what the Ghostwire: Tokyo boss fights would be like beyond that they are "situated in a special way unique to Ghostwire."

ghostwire tokyo ghost woman

Ghostwire: Tokyo Executive Producer Shinji Mikami then pointed out that the game will have non-enemies that players encounter as well. "There are Japanese Yokai characters that you don't actually fight against, but you do go through the map to find and look at and collect. There are about 10 of those, too. It's not just enemy characters," Mikami explained.

Ghostwire: Tokyo Producer Masato Kimura added that some of these non-enemy characters will even be helpful when it comes to players completing their goals in the game. Beyond that, players will even able to pet some of them. "They're there to be cute," Kimura said.

Between the Ghostwire: Tokyo enemies that players encounter and the allies they meet, there should be plenty of interesting characters in the game. Some of these Ghostwire: Tokyo characters will have side missions for Akito to complete, whereas others may serve a more direct role in the main narrative. Fans will have to wait for the Ghostwire: Tokyo release date to roll around next month to see how it all plays out.

Ghostwire: Tokyo launches March 25 for PC and PS5.

MORE: Tango Gameworks Has 'Ideas' for Sequel if Ghostwire: Tokyo is Successful