The graphics settings and menus for the PC version of The Coalition’s Gears of War 4 show up online, revealing tons of options in the way of customization.

For those unaware, Microsoft and The Coalition recently unveiled 4K gameplay video footage and PC specs for the forthcoming third-person shooter Gears of War 4 at gamescom 2016, and the companies also had a playable demo at the event in Cologne, Germany. This allowed HomeCiné to capture the title’s PC graphics settings, menus, and configurations, which boast a bevy of options for fans looking forward to customizing Gears of War 4 in order to make it look just the way they want.

As seen in the video below, the options are incredibly wide-ranging, with some major settings for Gears of War 4 having their own separate sub-menus. For example, the texture quality menu has individual sliders for world textures, character textures, vehicle textures, and much more. Not to mention, shadow quality, ambient occlusion, post processing, bloom, and then some are all able to be tweaked and manipulated. Plus, fans even have the ability to have a handle on the image quality of cut-scenes.

Furthermore, there’s also an option to set a render resolution and a display resolution, for those into having control over supersampling. Naturally, texture filtering, motion blur, and an option to turn on an in-game performance graph are available as well, all of which add credence to The Coalition’s previous announcement that Gears of War 4 will be extremely configurable on PC, thus enhancing the experience of the title’s graphical improvements.

While some may consider all of these configuration choices for Gears of War 4‘s PC version to be overkill, it’s safe to say that simply giving players on the platform the option to manipulate the visuals will undoubtedly go a long way in pleasing them. Additionally, with Microsoft and The Coalition heavily promoting the game’s ability to have multiplayer crossplay between PC and Xbox One, all of these options for graphical settings and more have the potential to drive sales toward the computer version of the game, which would further justify the platform crossplay feature.


Beyond Gears of War 4‘s PC settings, it seems as if Microsoft and The Coalition have planned to satisfy newcomers and long-time fans of the franchise alike with other fresh features such as only requiring Horde Mode maps to be owned by the host, which allows players who don’t have them a chance to try the areas out beforehand. Moreover, with the original trilogy’s protagonist Marcus Fenix returning to fight side-by-side with his son J.D., the story ought to explore some interesting father and son dynamics while also touching on both the plot’s past and present to deliver an enriching narrative.

Taking all of this into consideration, it’s no wonder why Gears of War 4 is being thought of by many as one of the most anticipated video games of 2016. So, with that being the case, one can only hope that The Coalition is able to do the series justice once Gears of War 4 officially releases later this fall for PC and Xbox One.

Gears of War 4 is set to release on October 11, 2016 for PC and Xbox One.

Source: HomeCiné (via PC Gamer, VG 24/7)