Game Rant Open Discussion: April 22

By | 6 months ago 

It’s time for the fourth Open Discussion of April! This week, we reflect on the all the glitch-based drama of The Division, take a look at Sony’s upgraded PS4, and more!

As another busy week comes to a close, it’s time once again for the Game Rant Open Discussion. Here, we aim to create a forum where our readers can converse about any topic in the comments selection below, even it if doesn’t pertain to videogames.

That being said, games are a unifying factor that tie all of us here by a vested interest, and we’ve taken the liberty of piling up some talking points that have popped up over the last week so gamers can easily catch up on the news. Ubisoft’s The Division has become a talking point once again, along with some console-related news form both Sony and Microsoft.

We’ll let you take a gander at some of the hot topics from the week below:

Ubisoft Is Ending The Division‘s Glitch-Based Drama Once And For All (Supposedly)


There’s no doubt that The Division has been a massive commercial success for Ubisoft Massive, but the title has come with no shortage of game-breaking bugs and server-side issues. Now that the game’s first incursion, Falcon Lost, has had to face off against one major exploit after another, the studio has brought out a fix-all approach and has released a hotfix that should stop the APC-based exploits once and for all.

Of course, even now that the exploits are supposedly dealt with, there’s still one more bit of drama left for the studio to shift through: statements made earlier this week show that studio staff are planning on punishing players who used the exploits, which is a course of action some gamers think is inappropriate. Despite how fun the title might be, it seems safe to say that The Division will forever be intertwined glitch-based drama, which is in itself a big shame.

Xbox 360 Production Officially Stops

Xbox 360 production endsAfter almost 10 years of service, the time has come for the Xbox 360 console to somewhat officially retire. Microsoft has confirmed that the company has stopped production of the console, which has been produced en masse ever since it released all the way back in 2005. With backward compatibility making the majority of the console’s lineup available on the Xbox One (with more titles arriving every week), it’s a logical move from Microsoft, and it would be hard to argue that the Xbox 360 didn’t have a long-lived shelf life.

Those worried about losing access to online content via the Xbox 360 have nothing to fear, as Microsoft has confirmed that services like Xbox Live, Games With Gold, and party chat support will still be kept going for the veteran console, and digital purchases will continue to be available through official Microsoft channels. While it’s going to get harder to find physical accessories for the Xbox 360 in the future, this may just point hungry gamers towards big sales on the Xbox One.

Details Drop On New PS4 Console


After a long month of rumors stating that Sony was preparing to release an upgraded version of the PlayStation 4, multiple sources are now confirming that there is indeed a new upgraded version of the PlayStation 4 on the way. It’s called ‘NEO’, and according to a report from GiantBomb, the new console will retail at the agreeable price of $399, which makes it only slightly more expensive than the standard PlayStation 4.

The specifications reportedly feature an improved AMD GCN, with 36 CUs at 911 MHz as opposed to 18 CUs at 800 MHz. While the NEO console will still feature 8GB of RAM, it will be capable of locking in 218GB per second with it, as opposed to the PS4 standard of 176. The CPU should get a GHz increase to 2.1 from 1.6, which should help the console be a logical choice for those looking to try out the hardware-intensive PlayStation VR.

Some Sony fans are on the fence about Sony splitting up their userbase with two simultaneous consoles, which is an understandable concern. Let us know your thoughts on the console in the comments below!

Dark Souls Is Getting A Board Game

Dark Souls board game raises $200,000 in two hours

It’s not a headline many would have predicted, but it seems like the demand was there all along: Bandai Namco and Steamforged Games pitched an official Dark Souls board game via Kickstarter earlier this week, and the ambitious project made $200,000 in just two short hours, securing funding for the project. The project has continued to collect backers as the week has gone on, and it looks like the well-funded idea will reach over $2,000,000 in pledges in the next few days.

Bandai Namco had the foresight to set up no less than 48 different stretch goals for the boardgame, and the very last one looks like it will be unlocked later today, which is more than enough evidence that fans are hungry for this kind of logical tie-in. Dark Souls has unsurprisingly been the best selling of title of the entire trilogy, and the well-received game is currently garnering high praise – which is a great thing, because the title brings the a definitive conclusion to the series.

Dark Souls 3 is currently available for PC, PlayStation 4, and Xbox One.

Join The Conversation

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As one of the last full weeks of April draws to a close, game developers from around the globe have left us with plenty to talk about, and that’s just what we’re going to do! Those of still not trying to get past the first boss in Dark Souls 3 should have some spare time to chat gaming, and we invite our readers to click the comments button below and get conversing with the rest of us! As we mentioned before, gamers are welcome to talk about any happenings of the week, even if it those topics don’t happen to be related to gaming at all!

As is the norm, we ask that our readers please refrain from discussing any inappropriate topics or posting inappropriate photos, as we like to keep our conversations civil – this week, we’re planning on giving on of our moderators a chance to nap, but only if things in the comments are kept appropriate!

See you in the Disqus-sphere!