After repeated delays in introducing single player to Friday the 13th: The Game, developers Gun Media finally revealed the first tease of the long-awaited game mode last week. Following messages regarding how the game’s single player content will work, including whether there will be a story, the developers has now clarified that the game mode will not be a narrative-driven experience for players.
In a new update over at the official Friday The 13th: The Game website, Gun Media has stated that the game’s upcoming single player mode will not feature a story. Rather, it will be propelled by a series of “Challenges” inspired by the level design of Hitman whereby players take on the role of the machete-wielding Jason Voorhees as they hunt down counselors, all of whom are unaware of his existence at this point. Within these “Challenges” are certain tasks players must perform in order to complete said “Challenge,” such as hunting down a specific counselor and killing them first or killing a counselor in a specific way or with a specific weapon.
While the long-awaited addition of the single player mode to Friday The 13th: The Game will be gladly received by players, there will undoubtedly be some who will be disappointed at the lack of a narrative in the game mode. However, Gun Media explains that the films were never known for the stories and narratives anyway, writing that it was all about “Jason, victims, awesome kills and the occasional boob” and this was the approach taken in designing the single player “Challenges.”
Beyond the single player “Challenges,” players can also look forward to a slate of additional single player content that will be arriving in the coming months. An offline bot component will soon be added to the game and this will allow players to play as Jason whenever they want, as well as acting as a training mode of sorts for those wanting to sharpen their skills against AI enemies before diving into the game’s multiplayer mode. Furthermore, a new Virtual Cabin 2.0 will also be coming to Friday the 13th: The Game, and it will be a bigger and better version of the original Virtual Cabin mode, which was essentially an interactive museum in which players could harmlessly explore an area featuring the game’s assets, puzzles, Easter eggs, and references to the films.
Given how the story has never been a focal point for the films anyway, it’s perhaps for the better that Gun Media designed the Friday the 13th: The Game‘s single player mode as a series of “Challenges” as opposed to a narrative-driven experience. With the mode scheduled to drop this Winter, we shall soon see how this approach will fare with the game’s fanbase.
Friday the 13th: The Game is out now for PC, PS4, and Xbox One.