Friday the 13th developer Illfonic responded to criticism today by stating that the studio’s support for the game has only increased. The official Friday the 13th Twitter account was responding to a sketchy news story implying that Illfonic had already shifted development resources to a new game and that fans were “furious.” This comes after the details regarding Illfonic’s role behind the in-development project named Dead Alliance came into the spotlight.

However, Illfonic deemed the claims that it had split development resources away from Friday the 13th incorrect and that support for the game was only increasing. Its role as developer for Dead Alliance had been no secret, with the game being officially announced in May and Illfonic’s logo prominently displayed. More than that, Dead Alliance’s development had started even prior to Friday the 13th‘s and Illfonic says Friday‘s development hasn’t been affected.

Here’s a portion of the statement released by Illfonic head Charles Brungardt:

“Dead Alliance was started way before Friday the 13th: The Game. It was a co-development by Psyop Games and IllFonic then titled Moving Hazard. Psyop Games released Moving Hazard to Steam Early Access well over a year ago and it gained interest from Maximum Games for a console port. We’ve had a team who remained working on what turned into Dead Alliance for consoles that has always been separate from the Friday the 13th: The Game team.”

Dead Alliance is planned to release on August 29 for the PlayStation 4 and Xbox One.

Much of the issue likely stems from ongoing frustrations within the Friday the 13th community over perceived apathy from the game’s developers. Complaints regarding server issues, console patches, Kickstarter rewards, and assorted other things persist, though Illfonic’s done much to rebuild trust in the community since launch. Nevertheless, negativity in a community is a hard thing to improve once its taken root. That hasn’t stopped Illfonic from doing what it thinks is best for Friday the 13th, however.

Brungardt went on to detail how the Friday the 13th development team was increasing in size rapidly, to ensure the game’s future is successful:

“We originally had about 20 internal team members working on Friday the 13th: The Game and are now up to about 30 internal team members. We also have opened a second office that sole purpose is to support development of Friday the 13th: The Game. In addition we are continuing to staff up more team members for continued support of the game.”

The takeaway is, as usual, that confusion led to some poor assumptions being made and that the situation is much more positive than anyone might have been expecting. Even that much wanted Xbox patch for Friday the 13th is in the process of getting stress tested and an announcement should be forthcoming.

Friday the 13th is available now on on PlayStation 4, Xbox One, and PC.

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