In a post on the official Ubisoft forums, community developer Eric Pope reveals the fixes and improvements are waiting for players in the For Honor day one patch.

After seemingly coming out of no where during E3 2015, For Honor has finally arrived, letting players join up with three different factions that include knights, samurai, or vikings, to duke it out and find out who’s the best. With the game now available, Ubisoft has provided information on some of the changes being made to For Honor once players fire up their copy for the first time.

In an official post on the official Ubisoft forums, For Honor community developer Eric Pope revealed only a high level overview of the many fixes, promising that future patch notes would be more detailed. In addition to general bug fixes, Ubisoft has made a number improvements to the game including audio irregularities, fixing a few instances that caused a major frame rate drop, and enhancements to matchmaking and connectivity. Hero characters also received improvements to their animations, collision detection, along with additional fixes.

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Ubisoft also revealed that a number of balance changes have been made to heroes based on player feedback throughout the beta process. While specifics were not detailed within the day one patch notes, players may be surprised to learn that the balances were already implemented during the open beta phase this past weekend. The full notes are as follows:

Matchmaking

  • All countries around the Mediterranean Sea are now part of the European region.

Heroes

  • Collisions improvements and fixes
  • Improved animations

Audio

  • Audio balancing fixes and improvements

User Interface

  • Fixed a memory leak
  • Fixed occurrences of major framerate drop
  • Improved flow in and out of the invitation menu
  • Multiple localization fixes

Additional Fixes

  • Stability fixes
  • Connectivity and matchmaking improvements
  • Metagame bug fixes and UI improvments
  • Hero Balancing (based on player feedback)
  • Fixed minor issue with the round counter
  • General bug fixes

While the multiplayer has spent significant time in the spotlight thanks to multiple rounds of beta testing, For Honor also features a single player campaign as well. The studio hasn’t shown much of the campaign, but Ubisoft promised that the campaign content is significant, and not just a throw in or a glorified tutorial. As revealed last year at E3, the story appears to center around a mysterious figure known as Apollyon who is set on ensuring that the knights, vikings, and samurai factions remain in a continuous state of war against one another. It’ll be up to the player to play through as each faction to unravel the mystery.

Did you enjoy your time with the game during the beta tests? Let us know in the comments below if you’re planning on picking up a copy of the game.

For Honor is available now on Xbox One, PlayStation 4, and PC.

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