Five Nights At Freddy’s 2 is the sequel to one of 2014’s most surprisingly terrifying indie games, which released a mere two months ago for PC and Macintosh. During the night shift at the Freddy’s (think Chuck E Cheese), horrifying animatronic mascots boot up and roam the halls of the empty building, only moving when not on camera. The gameplay of the first title was a smash hit, and Five Nights At Freddy’s 2 will aim to keep the screams continuing.
The removal of doors is only the beginning of a drastic change in gameplay from the original title, which got a cult following after Let’s Play videos went viral. Previously, doors allowed the gamer to keep safe from the horrifying mascots roaming the halls, but would use up what limited power the player had to last them the entire night when closed. Without doors, it looks like the gamer is forced to don an abandoned animatronic mask to fool the others into thinking the player isn’t human. However, the new mascots now have facial recognition software, either implying the mask will not fool them for long, or that the new ones won’t harm the player if they see him sans mask.
The sequel to the popular survival horror title is now expanded with even more rooms included into the game, meaning players have more ground to cover when keeping an eye on the new mascots. From the trailer, it’s looking like the old generation and the new generation of mascots may not be on the best of terms, and the player is stuck in the middle of a nightly confrontation between the two sides.
Spotted: The new Foxy has seen better days.
The game description also reveals the protagonist of the original game was moved to the day shift after his own experience after 5 nights, and chances are this character may give the new one a call during the night shift. The original phone caller from the first game appears to be back as well, which is a surprise given the events of the first game.
Ultimately, Five Nights At Freddy’s 2 is still an exciting mystery and fans are actively speculating on what the trailer really means in terms of new gameplay. A new popular theory is that wearing the mask protects gamers from the new old generation of mascots, but will get them killed by the new ones. Conversely, not wearing a mask will keep the player safe from the new mascots, but will get them killed by the old ones.
Of course, this theory is unconfirmed, and so far lead developer Scott Cawthon has remained mum on the new game mechanics. Given how terrifying the original game could be, Five Nights at Freddy’s 2 has high expectations when it comes to the horror market. Environments have several areas to light up as well, though not all gamers will want to reveal what is lurking under the shadows.
The game is going through Steam’s Greenlight process, and gamers can vote for it here. Obviously, it is expected to easily pass.
What do you think of the new Five Nights At Freddy’s, Ranters? Did the first one scare you enough to buy into a second?
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