Fallout has established itself as one of the most well-known and legendary franchises of all time. The series started off as a rich and choice-driven CRPG, before being interpreted in modern times as an open-world RPG that fans absolutely adore. Regardless of the recent treatment of this IP, there's no denying the fact that almost all Fallout games have a charm of their own that's incredibly hard to resist.

Related: War Never Changes: The Best Quotes From The Fallout Games

That being said, there's a vocal portion of the fanbase carried over from the original run of the series that wants the 3D Fallout games made by Bethesda to stay true to the essence of the original. This can be achieved by carrying over the following aspects of the Fallout games of yore that can have a major and positive impact on the quality of the franchise in modern times.

10 A Stellar Narrative

Fallout 1

If there's one thing that the original Fallout games can be commended on, it's the fact that the narrative in these games was beyond compare. It's an area that Bethesda tends to falter in with most of their titles, with the story of Fallout 4 being especially infamous in this regard.

Future Fallout games can definitely benefit from an excellent narrative that will keep players hooked all the way to the very end. This is especially important in RPGs that last for hundreds of hours since players might find their time to be wasted if they feel like the main story or side content is nothing more than a waste of time.

9 Choices That Actually Matter

The Intros of both Fallout 4 and New Vegas

Choice-based gameplay is nothing new in video games, and the 3D Fallout games — especially New Vegas — end up featuring many critical choices that can alter one's playthrough in many ways. However, the original Fallout was a completely different beast in this regard.

RELATED: Fallout 4: Actions With Real Consequences

The game was full to the brim with narrative depth at every corner. Most of the choices made in the game also mattered quite a bit, making each and every playthrough feel all the more unique. This kind of change would definitely benefit modern Fallout titles and make them feel all the more unique and refreshing.

8 A Deep And Engaging Dialogue System

A conversation in Fallout

One of the biggest downturns that the modern Fallout games have taken stems from the dialogue system, which is nowhere near the quality of the original Fallout title. The sole exception to this is New Vegas, and the fact that this game was not developed by Bethesda speaks volumes when it comes to the developer's mettle in terms of writing for games, or the lack thereof.

It goes without saying that Bethesda's take on the Fallout franchise would benefit from better and more enriching dialogue. Given the massive backlash against the dialogue system of Fallout 4, one can only hope that Bethesda would take this feedback into account while developing the next single-player chapter in the Fallout series.

7 Challenging Difficulty

No Combat Boundaries mod for Fallout 4

A big part of why most new fans of the Fallout series simply can't get through the original Fallout title is due to its immense difficulty, with each and every encounter being a massive test of the player's strategy and preparedness. While the modern Fallout games have certainly helped make the franchise more accessible, it has come at the cost of dumbed-down gameplay.

While these 3D Fallout games don't need to be as difficult as the first title, steps can still be taken to balance difficulty without reaching unfair levels. The gameplay of modern Fallout would definitely benefit from these changes.

6 Tactical Combat

A battle in Fallout

Speaking of modern Fallout's gameplay, one has to admit that a shift to single-player combat has taken away the tactical nuance present in the original game. Mindlessly shooting enemies is only engaging for so long, before players are fatigued with the combat system.

RELATED: Open-World Games That Have Great Stories But Weak Combat

While the reinterpretation of VATS definitely kept things interesting in combat, there's still a lot more that can be done. Giving orders to your squadmates could be a nice start, while other tactical nuances — such as aiming for weaknesses, inflicting debuffs, and the like — could be emphasized to make combat more multi-faceted in the newest titles.

5 Multiple Character Builds That Are Equally Viable

A Grognak The Barbarian build in Fallout 4

One has to admit that it's pretty much impossible to play through modern Fallout games without investing in a player's combat stats. Given the franchise's roots as a deep RPG, players should ideally be able to play the role they want without being shoved into situations that can't be resolved without killing everything in sight.

New Vegas certainly took major strides in this regard to ensure that not everything boiled down to shooting enemies — players could also either sneak around or use their persuasive skills to great effect. If Bethesda decides to implement this system in new Fallout games, then the end result can be something truly magical.

4 Quests That Can Be Approached In Multiple Ways

A gameplay screenshot of the original Fallout

At the end of the day, truly great RPGs allow players to use the methods they want to take care of any problems. This was a case in the original Fallout titles, that allowed players to tackle quests with a whole host of different methods.

The modern Fallout games lack this multifacetedness, with most quests devolving to either talking to NPCs, fetching an item, or shooting bad guys. With better quest writing and gameplay mechanics, tackling the main and side stories of new Fallout games will become an absolute treat.

3 Unconventional Methods To Take Care Of Problems

Kent Connoly in Fallout 4

A big part of what made the original Fallout games so special was the fact that a ton of quests and missions could be resolved in the most unpredictable ways possible. One such moment that has been replicated in Fallout 3 involves the famed destruction of Nuketown that can be triggered by the player.

Related: The Weirdest Special Encounters In The Fallout Series

However, these moments are few and far between in modern Fallout titles. Bethesda should try and up the ante when it comes to unpredictability in the Fallout series.

2 Satirical Moments To Help Take The Edge Off

Intimidation In Fallout 4

Fans of the original Fallout title loved the game for a whole host of reasons including the ability to not take itself too seriously at times. The levity present in some moments in the original Fallout easily forms some of the most memorable moments in the game.

Again, only New Vegas has managed to nail this element down from previous games. These lighthearted moments are nonexistent in the other 3D Fallout games, with Fallout 4 being an especially egregious offender in this regard.

1 Endings That Feel More Substantial

Fallout 1's ending

The endings of both Fallout 3 and 4 were rightfully criticized for being lazy and inconsiderate of a player's choices throughout their playthrough. It's a far cry from the ending of the first Fallout title, which felt incredible to behold and a perfect way to cap off the game.

Bethesda needs to tighten its stories in the Fallout series and make its narratives more compelling. That way, they'll be able to craft meaningful endings that can satisfy the bulk of players who invest hundreds of hours into their games.

Next: The Best Games With The Worst Endings