With one month until the release of Fallout 76, many fans of the franchise are likely eager to get their hands on it. After the stress test that was just hosted for Xbox One players, it's likely even more are on the hype train now, but it seems Bethesda still needs to dot some I's and cross some T's for the online multiplayer game.

In fact, it appears that Fallout 76 is a graphical downgrade from its predecessor Fallout 4 on the Xbox One X, despite it being the most powerful console on the market. It's worth mentioning, though, that the downgrades could be a result of the pre-launch build, the new multiplayer aspect, or both.

According to Digital Foundry's graphical test, Fallout 76's resolution seems to bite the bullet, as it dips lower than even the lowest levels of its predecessor. Fallout 4 was able to sustain 4k graphics on the Xbox One X, but its online companion can barely hit about 75% of that resolution.

Moreover, the textures in the multiplayer game are described as "glaringly low-resolution" with an unusual oversaturation. On the other hand, Fallout 76 does benefit from the natural "god" lighting of Fallout 4, with draw distance being especially noteworthy. The game's draw distance is incredibly important for a multiplayer game, as it will have relatively low pop-ins and preserve the naturalism of Fallout 76.

It's worth noting that Bethesda has stated that later builds are better optimized, which may become self-evident in the forthcoming B.E.T.A. Until then, however, it remains to be seen how the multiplayer title holds up. Nevertheless, Bethesda's reputation precedes itself, so players can likely expect to see some graphical enhancements by the official launch of the game.

Fallout 76 will release on November 14 for PC, PS4, and Xbox One.

Source: Digital Foundry