A whole host of brand new info regarding Bethesda's upcoming title, Fallout 76, has been revealed in a recent Game Informer article, which was then handily compiled and posted onto the official Fallout subreddit.
Set as a prequel of sorts to the series, Fallout 76 is Bethesda's first online-multiplayer game, meaning players will be able to explore the post-apocalyptic world with a group of friends. As revealed in the article, the servers are able to hold up to 24 players per game and squads will consist of four players. Players will also be able to fast-travel to their teammates, which could make splitting up to cover more ground a more viable option. Bethesda has also implied that it may be possible to to raise the player limit for special servers in the future.
For those who'd prefer a solo adventure similar to previous Fallout titles, there will be a lengthy main quest about rebuilding America which will take players across the entire map, making it even longer than the other games, and will end with a quest about launching a first nuclear bomb. The map itself has been described as being four times bigger than Fallout 4's, though it'll be less dense and have more of a focus on distance between points of interest. Though game lead Jeff Gardiner has confirmed that it "has a scary amount of content."
As for side-quests, these will be handled in a similar manner to Skyrim, where simply approaching a location will immediately provide the player with a new objective. In addition, there will be brand new world events which will be more geared towards groups and provide some of the best loot in the game.
Bethesda also reiterated certain information about the game's perk system - the perk cards. There will be hundreds of them available at launch with more to follow, including themed cards. Bethesda reiterated that the perk cards cannot be bought with real money, alleviating fears of the game becoming pay-to-win.
Fallout 76 launches on November 14 for PC, PS4, and Xbox One.