From the information that Bethesda has revealed so far, it looks as though Fallout 76 will have a lot to offer fans. The game will feature base-building gameplay, player versus player (PvP) combat, and a narrative that sends players exploring multiple regions across West Virginia. But if that's not enough, the company is also apparently planning mod support for the game.

Speaking at E3 2018, Bethesda Game Studios director and executive producer Todd Howard revealed how Fallout 76's mods would work. Howard told interviewer Geoff Keighley that "we love mods and so we are 100% committed to mods," though mod support will not be offered at launch. Although the game is always-online, Howard explained that the game would still be able to offer mods by allowing players to have their "own private world" which they will then be able to mod.

Howard also suggested that mod support won't be the only thing added to Fallout 76 post-launch. The developer also revealed that Bethesda plans to add to the game "constantly" in order to promote "long-term interaction" from players. There's currently no word on what this post-launch content may look like, but given that the game will feature microtransactions and cosmetic unlocks, it's reasonable to think that Bethesda will add to this pool once the game has been released.

Longstanding fans of Bethesda's games will be delighted with the news that Fallout 76 will support mods. There have been huge mod efforts with previous games in the series and those mod teams will be glad to see that their interest in modding Fallout 76 can continue. For example, Fallout: New California is a hugely ambitious modding effort that aims to serve as an unofficial prequel to Fallout: New Vegas.

At this point, it is unclear how extensive Fallout 76's mod support may be and how large this "private world" will be. Fallout 76 is four times larger than Fallout 4 so there is the potential for some huge creations.

Fallout 76 releases November 14, 2018 for the PC, PS4, and Xbox One.