Yesterday, Bethesda unveiled a new trailer for Fallout 76 detailing how the new perk system works, and with a high number of perks to choose from in-game, players may be interested to know what has been revealed so far. As with previous Fallout installments, these perks revolve around the S.P.E.C.I.A.L system, although it has been tweaked somewhat in this newest entry.

Now, perks will be allocated via a card system, with players able to equip cards dependent upon the relevant S.P.E.C.I.A.L category. Each card may have a different cost, contingent upon the card's effects, in Fallout 76, but the core mechanic is simple: The higher the S.P.E.C.I.A.L category, the more cards that can be equipped associated with that stat. Check out the perk trailer below.

Without further ado, here are the perks revealed so far in Fallout 76:

Strength Cards

  • Bear Arms – Heavy guns weigh 20% less
  • Expert Heavy Gunner – Your non-explosive heavy guns now do +10% extra damage
  • Gladiator – Your one-handed melee weapons now do +10% damage
  • Thru-Hiker – Food and drink weights are reduced by 30%
  • Batteries Included – Energy weapon ammo weighs 30% less
  • Bandolier – Ballistic weapon ammo weighs 90% less
  • Sturdy Frame – Armor weighs 25% less than normal

Perception Cards

  • Night Person – Gain +1 INT and +`1 PER between the hours of 6 pm and 6 am
  • Green Thumb – You have +25% chance to reap twice as much when harvesting flora
  • Percepti-Bobble – You hear directional audio when in range of a bobblehead
  • Pannapictagraphist – You hear directional audio when in range of a magazine

Endurance Cards

  • Revenant – Gain a +25% damage bonus for two minutes when a player revives you
  • Professional Drinker – There’s no chance you will get addicted to alcohol
  • Aquagirl – You no longer take rad damage from swimming and can breathe underwater
  • Slow Metabolizer – All food satisfies hunger by an additional +15%
  • Dromedary – All drinks quench thirst by an additional 15%
  • Vaccinated – Chance of catching a disease from creatures is reduced by 60%

Charisma Cards

  • Bodyguards – Gain +6 damage and energy resist (max 18) for each teammate, excluding you
  • Hard Bargain – Buying and selling prices at vendors are better
  • Party Girl – The effects of alcohol are doubled
  • Inspirational – When in a team, gain +5% experience
  • Happy-Go-Lucky – Your Luck is increased by 2 when under the influence of alcohol
  • Quack Surgeon – Revive other players with liquor
  • Spiritual Healer – Regenerate health for 5 seconds after reviving another player
  • Happy Camper – Hunger and thirst grows 40% more slowly when in a camp or team workshop
  • Strange in Numbers – Positive mutation effects are 25% stronger if teammates are mutated too
  • Lone Wanderer – When adventuring alone, take 10% less damage and gain 10% AP regain
  • Team Medic – Your stimpacks now heal nearby teammates for half the normal strength
  • Bloodsucker – Bloodpacks now satisfy thirst, no longer irradiate, and heal 50% more
  • Squad Maneuver – Run 10% faster when part of a team
  • Philanthropy – Restore some of your teammates' hunger and thirst when you eat or drink

Intelligence Cards

  • Grease Monkey – Workshop items are 30% cheaper to repair
  • Exotic Weapons – You can now craft Rank 1 exotic weapon mods (plans required)
  • Contractor – Crafting workshop items now costs 25% fewer materials
  • Master Hacker – Gain +1 hacking skill and terminal lockout time is reduced
  • Scrounger – 50% extra chance to find more ammo when you search an ammo container
  • First Aid – Stimpacks restore 10% more lost health

Agility Cards

  • Dodgy – Spend 30 Action Points to avoid 10% of each enemy attack
  • Marathoner – Sprinting consumes 20% fewer Action Points
  • Goat Legs – Take 80% less damage from falling

Luck Cards

  • Mystery Meat – Stimpacks may generate edible meat tissue. Higher rads improve the chance
  • Starched Genes – You will never mutate from rads and radaway will never cure mutations
  • Luck of the Draw – Your weapon has 10% chance to regain condition when hitting an enemy
  • Mysterious Stranger – The Mysterious Stranger appears more often when using V.A.T.S.
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Of course, each of these perks gives a glimpse into the way Fallout 76 will work and operate, but for a more comprehensive look, players should check out the B.E.T.A when it launches, as it will feature the whole game. Moreover, progress will carry over to the official launch in November, so this gives interested players plenty of reason to pre-order.

However, for those who are still upset about the online-only decision, there are some redeeming qualities, such as the manner in which the game deals with griefers. But, to each their own, as Fallout 76 launches in a few months' time regardless.

Fallout 76 is set to release on November 14, 2018, for PC, PlayStation 4, and Xbox One.

Source: vg247