The great game Fallout 4 has a dizzying number of weapons for the player to find and modify in their efforts to recover their son and bring peace to the Commonwealth. Eventually, the player will be tossing aside weapons as they find bigger and badder tools of destruction.
There are some weapons that rise to the top in terms of how destructive and useful they are in combat. While the player should always go with a weapon that matches their character’s strength and personal playstyle, it would be foolish to ignore these legendary weapons.
10 The Striker
The Striker is not a traditional weapon by any means. Based on the Fat Man, a mini nuke launcher, the creator of this weapon traded out the mini nukes for modified bowling balls.
There was a bit of damage trade off but dealing 275 damage with a bowling ball isn’t too shabby and a close range hit won’t kill you like a Fat Man would. It’s perk grants a 50% chance to cripple the target’s leg which is nice for slowing down powerful opponents to give yourself some room to kite them. You can also craft more bowling balls at a Chemistry Station.
9 Spray N’ Pray
The Spray N’ Pray should be a familiar weapon with most players for how useful it is and how annoying it was to find Cricket in order to buy it. It’s a sub-machine gun that deals 48 damage. This alone would make it a handy weapon but the perk causes each bullet to explode on impact dealing 15 damage AOE.
Even if this isn’t your style of gun you will definitely want it if you’re trying to get the Eyes On The Prize achievement in Nuka-World. Take this baby into the Bandit Roundup shooting gallery and you’ll be raking in tickets in no time.
8 Kremvh’s Tooth
This wicked looking sacrificial blade is a great reference to the horror author H.P. Lovecraft who frequently wrote about cults worshiping powerful cosmic monstrosities. In fact the weapon is found beneath Dunwich Borers a reference to his short story The Dunwich Horror.
The dagger deals an impressive 49 damage and causes bleed and poison effects on opponents. Dark minded players will get a thrilled sneaking up on opponents, shiving them in the back with this wicked weapon, and watch as their enemy slowly dies and their souls are sent to the void where things wriggle in the darkness.
7 Final Judgement
Final Judgement looks like a weapon straight out of the Terminator series and acts like it too. It’s a Gatling laser that deals 26 damage with a ridiculous fire rate. There's few feelings greater in this game then pummeling laser beam after laser beam into a deathclaw and watching it melt.
The one downside is that it requires the valuable Fusion Cores to power it. This can get pricey and you’ll be debating between using this gun or your power armor, but for those with the funds or the stash of Cores this is a fun gun.
6 Kiloton Radium Rifle
The Kiloton Raidum Rifle is very similar to the Spray N. Pray but is far superior. It’s physical damage is 36, but it also deals 50 radiation damage over time and like the Spray N Pray it’s bullets explode on impact dealing 15 AOE damage.
This semi-automatic radiation gun is great for firing a couple of rounds into distant opponents and watch as their health drains away before they can reach you. If you want your hands on this weapon you’ll need to visit the Children of Atom at the Nucleus.
5 Atom’s Judgement
Speaking of the Children of Atom, another weapon in their possession is this monstrous Atom’s Judgement. It’s a massive sledgehammer that deals a terrifying 315 damage with 787 radiation damage over time. This is possible thanks to the cracked fusion cores the cultists strapped to the head of the hammer.
A few swings should kill just about anything and whatever manages to survive will quickly succumb to the radiation now flowing through their body. Even if you don’t plan on using this hammer yourself having a companion like Strong wield this weapon makes for a terrifying ally.
4 Admiral’s Friend
The DLC Far Harbor introduced a number of unique concepts and harpoon guns like Admiral’s Friend is by far the most interesting. It deals a whopping 300 damage which thanks to a perk doubles to 600 if the opponent is at full health.
Admittedly the fire rate is abysmal, but for stealthy characters taking that 600 damage and adding in a stealth multiplier on top can deal astronomical levels of damage. If anything doesn’t die after that first hit they almost deserve to live.
This deceptively named weapon is great for mid-ranged encounters. Found in Nuka-World it deals 49 damage and has an excellent fire rate. What really makes it shine is the perk that deals increased damage after each consecutive hit on the same target.
If you can make every hit count than your damage output will skyrocket very quickly as stronger and stronger bullets pummel into your enemies.
2 The Problem Solver
This weapon is similar to the Splattercannon but with much better range at the cost of initial damage. The first bullet deals 21 damage, but with a perk that increases damage by 15% for each consecutive hit it will quickly add up.
Because it’s a ranged weapon players can get some far range shots at the enemy and by the time they get close you’ll have a weapon capable of dishing out impressive damage, assuming your shots hit the target of course. Some players prefer the slower fire rate as there’s less chance of one of the bullets missing and resetting the damage stack.
1 Nuka-Nuke Launcher
Arguably the most powerful weapon in the game is the Nuka-Nuke Launcher found in Nuka-World. It’s essentially a Fat Man that has been modified to hurl modified mini-nukes known as Nuka-Nukes at foes.
These Nuka-Nukes deal a whopping 833 damage at a decent range from the enemy. This thing is absolutely useless in close quarters so you’ll want something like the Atom’s Judgement for those encounters, but for mid-range enemies this will obliterate them on the atomic level. In a world devastated by nuclear holocaust and radioactive fallout it’s only fitting that a mini-nuke launcher would be the strongest weapon in the wastes.