Much to the delight of Fallout 4 fans everywhere, Bethesda confirms that the game will run at a “solid 30 FPS” on both the PlayStation 4 and Xbox One.
Bethesda’s VP of Marketing and PR, Pete Hines, took to Twitter over the weekend to answer several fans’ pressing Fallout 4 questions, and in doing so, he confirmed that the frame rate will remain consistent on both Sony’s and Microsoft’s current-gen consoles. In response to one gamer getting Fallout 4 and a PS4 for Christmas, Hines said that the fan will be “pleased” with the visual effects, and reconfirmed his penchant for playing the post-apocalyptic game on the PlayStation.
Hines’ verification of Fallout 4‘s uniform frame-rate for consoles will hopefully assuage the concerns stemming from certain fans’ graphics complaints once and for all, but of course, some people will more than likely never be satisfied, and continue to apply armchair criticism to the title. At any rate, most gamers can at least agree that the PC requirements for the forthcoming sequel in Bethesda’s popular retro-futuristic RPG series ought to help provide some pretty stellar results.
Speaking of the PC version, it comes on a DVD instead of a Blu-ray, and it’s being reported from Hines that the disc “doesn’t contain the entire game” even though there is “data on the disc”. Apparently, Fallout 4 will be installed using the physical disc, but the Bethesda executive says that most of the content “you will still have to download from Steam.”
@Mathew_J_Cooke solid 30 FPS. I play it all the time. I think you'll be pleased.— Pete Hines (@DCDeacon) October 14, 2015
As many fans are aware, it’s been previously reported that Fallout 4 will have double the assets of Skyrim, and with so much content to account for, it’s quite impressive that the power of modern day consoles will be able to maintain a smooth and unchanging output of 30 frames-per-second. However, while graphics are important, it should be noted that the visuals for current-gen systems like the PS4 and Xbox One shouldn’t take precedence over gameplay and story. Nevertheless, if a title’s display is lagging, then it would be near-impossible to enjoy the actual content of the release, so really, each element should work in harmony with one another.
Bethesda’s had trouble in the past with its games’ visual performances being lackluster at the outset, so it’s easy for most fans to take some of the company’s statements involving graphics with a shaker of salt. For example, when Skyrim went live, the fantasy-RPG was riddled with bugs, glitches, and frame-rate issues.
However, the studio has promised that it has learned from the errors made with previous titles, and that Skyrim‘s problems helped improve Fallout 4. So, assuming that Pete Hines’ claims of a “solid 30 FPS” for PS4 and Xbox One are true and that visual quality won’t degrade or encounter hang-ups on launch day (both of which are still possibilities), then fans should expect a sumptuous graphical feast once the game officially goes on sale.
Fallout 4 is set to release on November 10, 2015 for PC, PlayStation 4, and Xbox One.