Early reviews for Fallout 4 are trickling in and it’s time to find out if one of the year’s biggest releases is able to satisfy the appetites of fans who’ve waited years for the much-hyped sequel.
After years waiting for an announcement and months waiting for a release date, tomorrow will see players flock to the wasteland thanks to the release of Fallout 4. However, with such a huge amount of hype weighing on the title, will it be able to live up to expectations?
With Fallout 3 bringing the franchise to a broader audience than ever, there’s a lot of pressure for its successor to be an even greater success. The surprising popularity of Fallout Shelter has demonstrated just how much interest in their series there is, but Fallout 4 still needs to be a great game to make good on that potential.
Is the finished product going to set the world on fire, or is the Fallout series set to head back into the vault? Here are some early reviews to clue you in — and don’t forget to check out the Game Rant verdict on the game, too.
Game Rant (Denny Connolly)
Fallout 4 delivers on its promise to keep players busy in the wasteland for as long as they want to spend there. The insane amount, and variety, of content available in this game is going to make it an experience that players don’t want to walk away from for at least the next year.
Gamespot (Peter Brown)
In the grand scheme of things, Fallout 4‘s minor issues pale in comparison to its successes. When you put the controller down, you think about the friend you betrayed to benefit another, the shifting tide of an incredible battle, or the moment you opened a drawer and found someone’s discarded effects, making you wonder how they felt before the bombs fell. In moments like these, Fallout 4 can be an intoxicating experience.
Polygon (Arthur Gies)
It dawned on me fairly early into Fallout 4 that my choices could have unexpected consequences that wouldn’t be clear till later. As I approached the last third of the game, I agonized over trying to do the right thing — or even knowing what the right thing was. Fallout 4 played enough with my expectations of its fiction to keep me guessing, and its endgame is tense and fantastic for it.
IGN (Dan Stapleton)
Most of the way this huge roleplaying-shooter game works is carried over from its excellent predecessors, Fallout 3 and Fallout: New Vegas. It is the Skyrim to Fallout 3’s Oblivion, if you will – it iterates on the previous game’s already amazing systems, and it’s similarly dense with locations to explore, genuinely creepy monsters to fight, and superbly engrossing post-nuclear atmosphere that blends unsettling gore and death with dark comedy.
Destructoid (Chris Carter)
After spending roughly 40 hours with the game, I can safely place it somewhere in the middle of Fallout 3 and New Vegas in terms of quality. A lot of the franchise’s signature problems have carried over directly into Fallout 4, but all of its charms have come along for the ride as well. It manages to do a whole lot right, but the story drags at times, and glitches…glitches never change.
PC Gamer (Phil Savage)
But for all the improvements, the moment to moment experience is broadly the same. Journeying to one of the many undiscovered locations in your vicinity, you’ll kill enemies, pick locks, hack terminals, collect loot and experience a standalone vignette that weaves into the larger story of Boston after the bombs.
For the most part, response to the game seems to be broadly positive — although that’s often the case with a release of this caliber. As expected, it seems that Fallout 4 is firmly in line with previous Bethesda RPGs, although whether that’s a good or bad sign will fall to personal preference.
Encouragingly, several reviewers are noting a desire to see more of post-apocalyptic Boston. It seems that Fallout 4 doesn’t outstay it’s welcome, and even better there is apparently a wealth of content to keep you entertained out on the wasteland.
Fallout 4 will release for Xbox One, PlayStation 4 and PC on November 10.