Fallout 4 Mod Size Limit is Much Smaller on PS4


Bethesda Softworks officially reveals that the mod size limit for Fallout 4 on the PlayStation 4 is substantially smaller than the cap on the Xbox One.

Fallout 4's PS4 console mods private beta is fast approaching, and in order to prepare those modders taking part, game developer and publisher Bethesda decided to give an update on the pertinent details involving the Creation Kit's ability to now accept mods on Sony's system. While every single bit of the information is key, perhaps the most eye-catching, though, is the fact that the size limit for mods on the PlayStation for is set at 900MB, which is extremely smaller than the 2 GB cap set on those for Xbox One's Fallout 4 port.

On top of the mods' size restrictions for Fallout 4's PlayStation 4 version, the post-apocalyptic RPG apparently has a few other problems to deal with on the platform after the recent Creation Kit 1.5.4 Update internally jarred some aspects of the game. For instance, using mods with PC textures for the open world title on PS4 may cause memory and performance issues, and there are bugs in the audio too, as developers have said, "Sound files are currently not supported" due to the console's use of a proprietary audio format.

Nevertheless, Bethesda has promised Fallout 4 fans it is doing its best to resolve these issues. Regarding the memory and performance problems, the developer said it is "working with Sony on optimal texture exporting support in a future update." Plus, as far as the sound issues are concerned, the studio said it and Sony are attempting to put together a solution for future sound file processing support.


Although the current cap of the size for mod uploads on PS4 is considerably tinier than the restrictions put on those for the Xbox One, even fans who play Fallout 4 on the Microsoft console are disappointed by the system's 2 GB ceiling. With that being the case, Bethesda is also working on a solution to increase the mod limit for Xbox One. Bearing all of this in mind, it's possible that PlayStation 4 mods end up getting a major delay before being released en masse in order to ensure a smooth release without too much post-launch work having to be done.

When console mods for Fallout 4 were announced last year at E3 2015, PlayStation 4 and Xbox One fans were elated at the prospect of being able to take part in the fun that PC players had already been enjoying for years on end. Of course, with developer-supported mods being a concept that hadn't been implemented before, many understood there would be limitations and setbacks involved in order fix all of the kinks, so a lot of fans remained hopeful, yet reserved on the matter.

At any rate, console mods are just one piece of the puzzle when it comes to Bethesda plans for Fallout 4's future, as developers are also getting ready to release the action-RPG's next expansion known as Nuka World. Should the studio be able to expand the mod size for PlayStation 4 and Xbox One by the time Fallout 4's forthcoming DLC drops, there's no telling what kind of zany amusement park-themed mods will go on to appear across all platforms.

Fallout 4 is out now and is available for PC, PlayStation 4, and Xbox One.

Source: Bethesda

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