Developer Bethesda Game Studios officially announces that it is delaying the Mods Beta for the PlayStation 4 edition of its post-apocalyptic RPG Fallout 4.

Although Bethesda planned on Fallout 4's console mods' release date being the end of this month for the open world title's PlayStation 4 players, the game developer has taken to its official Twitter account to reveal that the Mods Beta for PS4 is going to be delayed indefinitely. Although the studio gave no specific reason as to why the postponement has occurred, it has promised Fallout 4 fans that updates on the situation will be provided when they become available.

As seen in the tweet from Bethesda below, the studio delivered the news in a succinct manner, offering to share future details as they arrive. Further along in the message's replies thread, the company thanked Fallout 4's players for their patience, with many of the game's fans expressing their regrets that the issue occurred, but stating that they are glad that the developer is not rushing out a faulty product.

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The delay of Fallout 4's PlayStation 4 Mods Beta comes not long after Bethesda acknowledged that porting game mods onto Sony's current generation system has been somewhat of an uphill struggle, with developers encountering myriad problems along the way. For instance, not only was the PS4's mod size limit stuck at a cap of 900 MB—a significant difference from the Xbox One's already small offering of about 2 GB—but also the feature was causing problems that could lead to memory and performance issues.

Fallout 4's console mods debuted on the Xbox One in May, which Bethesda declared to be a success in terms of the fan base interacting with the feature, as the first day's traffic on the Microsoft system was 50 times the initial amount received for the game's PC mod launch. Of course, as previously mentioned, the Xbox One version of the game has a meager mod cap size of 2 GB, but the studio is looking to increase that limit.

Speaking of Fallout 4's mods in general, however, Bethesda just recently introduced an update for its website which brings many more features that will help players better manage their mods. With this being the case, modders should now be able to see their mods' stats, edit the version number with a custom name, moderate comments, and perhaps most importantly, report mods that have been pirated or stolen.

At any rate, although Fallout 4's PlayStation 4 fans have yet to receive mods on the console, it's best for Bethesda hold off on beginning the beta until it irons out all of the complications so that players can not only avoid having a lackluster experience, but also elude having their game files corrupted. In the meantime, those who have downloaded the action-RPG's first of three packages of DLC for summer 2016 with the Contraptions Workshop can at least take part in the making some unorthodox creations in the spirit of actual mods until the official Creation Kit goes live for the PS4.

Fallout 4 is out now and is available for PC, PlayStation 4, and Xbox One.

Source: Bethesda – Twitter