It goes without saying that Fallout 4 is the most highly anticipated title of 2015. As it happens, ever since its official reveal during Bethesda’s first-ever press conference at E3 2015, the video game world has collectively – and somewhat obsessively – tracked almost any tidbit of news or information related the action-RPG. Truthfully, it doesn’t really matter if the report is big or small. Whether the story’s about a fresh revelation such as the inclusion of the main characters having voice acting, or simply a tease about tentative changes to the series’ repair system, fans will more than likely scoop up practically any detail regarding Fallout 4 until it finally goes on sale.
Bearing all of this in mind, since the forthcoming installment for the post-apocalyptic franchise is still in development, it’s safe to say that Bethesda has yet to show off everything Fallout 4 has to offer. As a matter of fact, just a couple of days ago, Bethesda’s Vice President of Marketing and PR, Pete Hines, sat down for a recorded interview with IGN during gamescom 2015 to discuss the game’s new and improved perks system, which includes 270 available upgrades.
Regarding the matter, Hines says in the above footage:
“The focus of the team on Fallout 4 was to really play up the importance of the SPECIAL system . . . that it is really the core of the role-playing part of Fallout 4 . . . and to use it combined with the perks to allow for a lot more variety as far as characters that you can play, the choices that you make, and how you can make your character progression and development unique . . . there’s so many different paths to what kind of character builds that you can have.”
Additionally, Hines goes on to divulge that players who choose to initially up their strength to 10 points may have the ability to use a specific perk other gamers might not have access to right away, which further exemplifies the wide-range of diversified characters included in Fallout 4. Plus, in a design that’s somewhat similar to previous iterations in the series, the fresh perks system allows fans to select all the specials for their protagonist at the beginning of a campaign, and a single new perk can be chosen with each level up.
Also, we will have the chance to better plan out our character’s development by getting a glimpse at which perks come next in the pipeline as our experience continues to increase with each level. However, Hines didn’t mention if fan-favorite perks like Bloody Mess or Scrounger will be returning, so it’s anyone’s guess as to what kind of fun new features are in store for us.
With Bethesda having also announced that there will be no level cap for Fallout 4 (as opposed to Fallout 3 only allowing for gamers to hit level 30), fans can play the game for as long as they want in order to unlock all of the perks the title has to offer. Not to mention, with Fallout 4‘s Lead Producer, Jeff Gardiner, saying that he’s played it for over 400 hours and is still finding new features, it’s perfectly reasonable to presume players will be roaming the Wasteland for a long time once Fallout 4 is officially playable.
Fallout 4 is set to release on November 10, 2015, for PC, PlayStation 4, and Xbox One.