Bethesda Games Studios launches the the latest patch for Fallout 4, which adds support for the upcoming add-ons, new craftable items, and plenty of bug fixes.
It was just a week ago that Bethesda Games Studios released a new beta patch for Fallout 4, indicating that the wait for the official release would be forthcoming. Today, the patch has officially gone live for Steam users, but those playing Fallout 4 from consoles will still have to wait – the developers still have no indication for when the patch will be approved for both Xbox One and PlayStation 4.
The new 1.4 patch adds native support for the upcoming Fallout 4 add-on content, the first of which is slated to arrive later this month. Entitled Automatron, the first of three announced expansions will run gamers either $10 to purchase individually or $50 for the Season’s Pass, which gives them an all-access pass to the year’s upcoming wasteland-based content.
Here’s what the patch will add to Fallout 4 in terms of brand new craftable content, which certainly exemplifies Bethesda’s strong focus on the game’s new settlement crafting mechanic:
- Super Mutant clutter including meat totems, meat bags and meat cart
- Raider clutter including raider poles, cages and tents
- Abstract and portrait paintings
- Variety of new signs (pictured above)
- More metal and wood doors variants
Although it wasn’t mentioned in the patch notes, it looks like the latest patch will also give gamers playing with modifications an indication when specific content is missing, allowing them easily identify which mod is causing problems.
Settlement-based improvements and modification aside, the 1.4 patch also fixes plenty of bugs:
- General stability and performance improvements
- During “Getting a Clue” quest, Kellogg’s desk will remain a working container
- During “Rocket’s Red Glare”, resolved issue where companions could not be dismissed after completing the quest
- Fixed an issue with “Kremvh’s Tooth” quest item not spawning properly
- Settlements under attack will now display an updated message with the results of the attack if player does not respond
- Fixed an issue with screen effects not clearing away properly after using a scope
- Fixed an issue with trying to sprint while in third person with a minigun equipped
- Rank 4 of Demolition Expert perk now properly increases the area effect of explosives
- The Scrounger perk now includes additional common ammo types
- Fixed an issue where Calvin Whitaker would disappear in Vault 81
- Fixed an issue where Ninja and Sandman perks combined would apply the incorrect damage bonus
- Fixed an issue where Rank 3 of Grim Reaper’s Sprint did not fill critical meter properly
- Fixed an issue with key cards not spawning correctly in Vault 75
- Fixed an issue where enemies would stop spawning during “Airship Down”
- Being in first person while wearing power armor and quickly switching weapons will no longer cause the Pip-Boy to be stuck
- Fixed an issue with the autosave counter getting incorrectly reset
- Fixed issue that would cause the Pip-Boy menu to turn invisible while swimming
- Fixed an issue where scrapping larger quantities of a single item would inadvertently scrap a legendary item
- Fixed issue where exiting workbenches would cause third person to stop working properly
- The Scribe can now be assigned consecutive settlements properly
- Fixed issue with duplicating scraps shipments
- Fixed issue with vendors not properly exchanging caps after several consecutive transactions in a row
- Fixed issue with the quicksave and autosave message persisting through loading screens
- Fixed an issue where updating to the latest patch would cause Options settings to reset back to default (Xbox One)
- Fixed an issue with loading save with a placed object in water, not properly floating
Since the 1.4 patch is currently only available for Steam users, it looks like the official console patch will be coming more than a full week behind when the PC-based beta patch went live. The Steam update weights in at an impressive 927.7 megabytes, so console gamers should check ahead of time to make sure they have some room on their hard drives.
The official Bethesda Softworks Twitter account also responded to a fan asking if there was any updates on the upcoming overhaul to Survival Mode, and stated that the studio wouldn’t be saying anything more than what was already leaked. It’s a good thing Bethesda is continuing to add new items for settlements, because they’re about to become a whole lot more important once gamers depend on food and water.
We’ll keep you posted when a date is set for patch to release on consoles.
What do you think about the latest patch for Fallout 4, Ranters? Are there any other objects you’d like to see added to the crafting menu?
Source: VG 24/7