When fans played through Fallout 3, they were left bitterly disappointed upon completing the main story. Unlike other Bethesda games, Fallout 3 actually had a definitive ending, meaning that players had to reload a save before completing the final mission in order to continue their adventure, until later DLC rectified the issue.
Because of this oversight in Fallout 3, some have been worried that Bethesda would opt for a similar route in Fallout 4. However, speaking to fans on Twitter, Bethesda has laid these worries to rest, and they have expanded more on the end-game of Fallout 4.
As it turns out, Fallout 4 will not end once the main story is completed, so players are free to explore the Bostonian wasteland to their hearts' desire even after the central conflict has been resolved. Furthermore, Bethesda also announced that Fallout 4 won't have a level cap, so players can essentially play forever, always gaining XP, leveling up, and improving their character.
By forgoing a level cap, Fallout 4 becomes an even larger adventure than previously anticipated. We already knew that the game was set to be perhaps the most expansive Fallout game in history, with over 400 hours of gameplay promised, but the lack of a level cap really pushes it over the top. Dedicated Bethesda fans already play their games endlessly, and now this is even more incentive to keep the disc in the tray.
In true Bethesda style, those hundreds of hours of gameplay and leveling up won't be spent doing the same repetitive thing over and over again. Fallout 4 offers plenty for players to do, see, and explore. The game's Boston setting should serve as a good host to plenty of opportunities to explore the world's lore and keep things interesting, plus the game is absolutely stacked with features.
Not content on resting on its laurels, Fallout 4 isn't just a copy and paste job of Fallout 3. The game is introducing plenty of new features for fans to indulge in, including weapon customization, settlement creation, and a revamped VATS combat system. So while they're infinitely leveling, players should never be short of activities to partake in.
Ultimately, Bethesda's decision to leave out the level cap seems to be a smart move. Not that Fallout 4 needed any more hype, but it really helps drive home the idea that the game is completely and utterly massive, which definitely makes it that much more appealing. Ever since its extremely impressive E3 2015 gameplay reveal, most thought that Bethesda had already shown all there was to see in regards to Fallout 4, but we keep learning more, and the game sounds better with every bit of information that comes to light.
Do you agree with Fallout 4's lack of a level cap? Will it encourage you to play the game even more? Sound off in the comments and let us know what you think about Fallout 4.
Fallout 4 will be available on November 10th for PC, PS4, and Xbox One.