Fallout 4 fans should start clearing some space in their respective gaming Vaults, because there’s only a little more than 12 weeks to go before Bethesda releases the next installment in their insanely popular post-apocalyptic franchise. So far, the Maryland-based studio is confident in the RPG’s success, projecting that the game’s sales will make it their “biggest release ever”. And with the hype train chugging along on practically every possible news outlet and gaming thread in existence, it’s quite possible that Fallout 4 could go on to become the game of the year.
There’s no question that the Wasteland-centric series’ solid gameplay, in-depth lore, and distinctive aesthetics typically make for a fun and intriguing experience, so Fallout 4 ought to continue the tradition handily. In fact, Bethesda’s reveal of their concept art of Generation 2 Synths proves that the studio has the ability to refine the familiar – that is, robots – and make it seem fresh. Plus, the company is often known for bringing grandiose scope and size to their titles that most other developers do not.
While Bethesda’s tease of pieces from their Fallout 4 art book yesterday on Twitter certainly demonstrates its team of designers are incredibly gifted, a lot of people overlooked an interesting statement in the text of the Tweet. On top of the stills, the studio also proclaimed that their “artists created 2x the game assets for Fallout 4 than Skyrim“.
Bethesda’s announcement didn’t elucidate whether they only meant Skyrim‘s base game, or if they were including the DLC into the equation as well. Suffice it to say, fans ought to expect Fallout 4‘s day one launch content to easily surpass the combination of both. In past press releases, Bethesda has made sure to let its fans know that Fallout 4 is massive, especially with the company’s lead producer Jeff Gardiner saying that he’s experienced over 400 hours of gameplay and is still finding new features. Not to mention, Pete Hines, Bethesda’s Vice President of Marketing and PR, has elaborated on the immensity of the game, stating that it has a huge world.
Bearing all of this in mind, it’s important to note that quantity doesn’t always signify quality. However, Bethesda’s track record has been nearly pristine thus far, save for their middling survival horror title The Evil Within. Additionally, Fallout is one of the most revered and critically acclaimed series in gaming history, so it’s hard to imagine that the developers would end up forgetting what makes it such an extraordinary property and go on to release a sub-par effort.
And even though there are some people with complaints about the game’s graphics, most fans realize that visuals alone don’t make a game successful. Besides, everything Bethesda’s revealed thus far should show beyond the shadow of a doubt that Fallout 4‘s comprehensive experience blows most of its competition out of the water.
Fallout 4 is set to release on November 10, 2015 for PC, PlayStation 4, and Xbox One.