Bethesda warns Xbox One owners that pre-loaded the digital version of Fallout 4 before October 27th that they may need to re-download the game before launch.
Xbox One owners that took advantage of the early pre-loading for Fallout 4 should take note that they may have to re-download the game if they hope to play it come launch on Tuesday. This applies to people that pre-downloaded the game before October 27th and don’t have their Xbox One set to the Instant On power mode.
The reason that re-downloading is necessary is because, before October 27th, players were downloading a “stub file” of Fallout 4, which doesn’t count as the full game. Players that have Instant On enabled, however, should have the necessary updates to the stub file downloaded automatically. To check this, simply make sure that the Fallout 4 game file on the Xbox One is 28.12GB.
For those that don’t have Instant On activated and pre-loaded before October 27th, uninstall Fallout 4, and then reinstall it. The full version of the game should download this time, and players should be good to go on Tuesday to jump into post-apocalyptic Boston without any delay.
Fallout 4‘s Xbox One file stub problem is just the latest in a string of issues caused by Microsoft allowing players to pre-load games way too early. The problem first became apparent when many users reported that they were unable to play Halo 5 at launch, and were forced to re-download the game.
In order to avoid a similar hassle with the launch of Call of Duty: Black Ops 3, Activision sent out a warning yesterday, alerting consumers that they may have to re-download Black Ops 3 if they pre-loaded the game before October 7th.
It seems as though letting people pre-load games so far in advance is becoming more hassle than it’s worth. There will probably be plenty of gamers that pre-loaded Fallout 4 on Xbox One well before October 27th, will miss this warning to re-download it, and will be fuming when they can’t access their game on launch day as a result.
Furthermore, there are many people that have to deal with data caps on their Internet. Downloading large files like Fallout 4 for the first time will already devour plenty of data, but having to do it twice due to unclear rules regarding pre-loading could potentially be very infuriating for consumers.
The safest bet for players is to wait as close to the game’s release date as possible before pre-loading. It would probably behoove Microsoft to disallow pre-loading so far in advance as well in order to avoid angry customers, and instead activate pre-loading on the dates when the actual files are available instead of the placeholder stub files.
Fallout 4 will be available this coming Tuesday, on November 10th, for PC, PlayStation 4, and Xbox One.
Source: Game Informer