Fallout 4 Console Mod News Coming Soon

By | 9 months ago 

Developer Bethesda reveals its plans to announce news about Fallout 4‘s mod tools for the post-apocalyptic RPG’s PlayStation 4 and Xbox One versions ‘soon’.

According to a recent reply to a Fallout 4 fan’s inquiry of when the open world title’s console ports will support mod tools, developer Bethesda said via the game’s official Twitter account that an announcement on the matter is forthcoming, and folks should “stay tuned.” However, the developer failed to provide an exact time or date as to when such news would occur, ostensibly to generate hype for the Fallout 4 feature’s addition.

For those unaware, soon after the game was revealed at E3 2015, Bethesda’s Vice President of Marketing and PR, Pete Hines, went on to divulge the news of PC mods eventually being transferable to consoles, explaining that the studio wanted the process to be as streamlined as possible. In order to do so, developers worked closely with Microsoft since the tech company has a history with both PCs and consoles, which will result in Xbox One receiving the component before PlayStation 4.

Fallout 4‘s console fans have been clamoring for any information regarding the incorporation of mods for Xbox One and PlayStation 4, but up until now, Bethesda has been tight-lipped on the issue, only saying that the official Creation Kit mod tools won’t be available until sometime in “early 2016.” The full tweet regarding the soon-to-be-shared news on the matter can be seen below, but it’s anyone’s guess as to what “details” will be involved in the studio’s forthcoming announcement, especially since we don’t even have a clue as to when the title’s Season Pass and DLC will release. Having said that, though, it’s entirely possible for the forthcoming statement to provide us with news on other add-ons as well.

As many Fallout 4 fans know, the retro-futuristic RPG’s PC version has received a glut of user-made modifications, with some being useful, like the mod allowing any weapon’s attachment on all guns. Be that as it may, most of them were created simply for the sake of injecting even more strangeness into an already bizarre realm, such as the Thomas the Tank Engine mod, which turns the game’s Deathclaws into the famous children’s show character.

Allowing console fans to take part in the wonderful world of mods will undoubtedly make Fallout 4 even more coveted, and it will likely incentivize some gamers who are on the fence about owning it to pick up the title. Nevertheless, Bethesda will need to try its best to avoid the typical outcome of issues involving the launch of fresh materials — that is, weird gameplay due to glitches and bugs — and focus on making the feature’s inclusion as seamless as it can.

Of course, with this being a new frontier for Bethesda, fans and developers alike will obviously encounter some problems. But with any luck, the studio will have foreseen all of the potential complications involved and will have ironed them out before the console mod tools are integrated.

Fallout 4 is out now and is available for PC, PlayStation 4, and Xbox One.

Source: Fallout — Twitter (via GameSpot)