Bethesda Game Studios declares the latest entry in its post-apocalyptic RPG franchise, Fallout 4, to be the most successful game in the publisher’s history.
Despite some fans’ insistence that Fallout 4 did not provide enough post-launch support in terms of its paid DLC, it’s hard to argue against the game’s ability to draw in droves of players, and it’s also difficult to ignore the large amount of positive reception it received after its launch back in 2015, thus making it a considerable success. Taking all of this into consideration, Bethesda has now gone on record to crown the post-apocalyptic RPG as the “most successful” game in its history, surpassing the triumphs of the open world fantasy RPG, The Elder Scrolls 5: Skyrim.
The declaration of Fallout 4 taking the top spot in the company’s ranking of its most successful games comes from Bethesda’s Vice President of Marketing and PR, Pete Hines, who divulged the information during an interview with Kinda Funny Games. However, the Bethesda executive didn’t explicitly explain the reason as to why Fallout 4 is now the most successful game since the publisher and developer’s founding.
“Fallout 4 has gotta be the most successful game we’ve ever launched in our company’s history. More than Skyrim, in terms of what we did.”
For those unaware, Skyrim has had an incredibly huge amount of success after its release in November 2011, with the game having sold upwards of 20 million copies. Fallout 4, on the other hand, was put out in November 2015, and ended up shipping 12 million copies on day one. Bearing this in mind, it’s difficult to determine the veracity of Bethesda’s claims for Fallout 4 being its “most successful” game, as the company hasn’t provided the public with an exact financial figure for the post-apocalyptic RPG ever since. Although it hasn’t been confirmed, perhaps Bethesda will eventually follow up with hard data to back Hines’ assertion.
Not only did Pete Hines’ interview with Kinda Funny Games touch on the success of Fallout 4, but it also tackled the criticism levied against it by fans, most notably the proclamation of the game being too similar to the previous entries in the franchise. While Hines agreed to a degree, he also went on to state how common such a phenomenon occurs while creating sequels, and used Naughty Dog’s action-adventure game Uncharted 4 as an example, saying, “If you played Uncharted 4 and that was your first game, I think you have a very different reaction to what that game is than if, like me, you played 1, 2, and 3,” he explained. “Because Uncharted 4 is more of 1, 2, and 3.”
Beyond Fallout 4, Hines also used the interview to offer up a tease in regards to the future of Bethesda games, slyly nodding toward what the studio could be working on next. Bethesda’s VP of marketing and PR said, “Whether it’s Fallout or Elder Scrolls or whatever they’re gonna do next, I think their mantra is always we really gotta step up our game.” While there’s no telling what’s on deck for the publisher and developer, if history is any indication of what’s to come, then it’s quite possible for Elder Scrolls 6 to be the company’s next game.
Fallout 4 is out now for PC, PlayStation 4, and Xbox One.