Bethesda Softworks shares its plans for improving mod support for Fallout 4 and states it is currently working to increase the mod cap limit on Xbox One.

Although Bethesda has instituted developer-supported console mods on Xbox One and PC for Fallout 4, the studio still has a ways to go before the feature really hits its stride across all platforms. The company has yet to execute its plans to bring about mods to the PlayStation 4 next month, for instance, so Bethesda has now decided that it’s best to launch a fresh wing of its Website dedicated to developer notes regarding future updates to Fallout 4.

One of the first posts on Bethesda’s shiny new page provides a road map of what’s to come this summer in order to improve the mod experience for Fallout 4, with perhaps the most important message coming from the developer involving the growth of the mods’ size limits of 2 GB. As it happens, the studio writes it’s “working with Microsoft and Sony to increase the storage limits on consoles,” and is looking to expand the feature’s possibilities on the hardware.

Furthermore, Bethesda also used its developer notes page for Fallout 4 to proclaim plans to give fans better support for reporting mods, which could very well assist in stymieing the amount of mods stolen from PC creators and published without permission. Not to mention, the studio assures gamers that better security is on the way, as it will soon require users to link their Website account to their Steam account when uploading mods to the network.


Also according to Bethesda’s summer road map for Fallout 4 mods, the studio is intent on updating the user-interface to give fans an even easier and more palatable way to browse for mods on the Website and in the game. Plus, developers will eventually add support for more images, new comment options on the details page for each mod, stats to give fans the lowdown on which are the most popular, a means to mark work-in-progress mods, and so much more.

With Bethesda having made Fallout 4 the flagship title to utilize developer-supported mods on consoles, fans and developers alike were well-aware that not every detail would be perfect upon the feature’s implementation. However, to the surprise of many, the launch of mods for the action-RPG’s Xbox One port weren’t as disastrous as some expected, and we are likely to hear even more about Bethesda’s ideas to refine the feature at its E3 2016 showcase.

Should Bethesda successfully go on to negotiate an increase in the mod cap to a reasonable size while not having any game-breaking scenarios occur, the only limits could be our imaginations. Eventually, we could all be hunting down Thomas the Tank Engine Deathclaws in our lucha libre-inspired suits of power armor while it perpetually rains down gigantic scoops of ice cream from the storm-strewn skies of the game’s Far Harbor DLC on PlayStation 4 and Xbox One.

Fallout 4 is out now and is available for PC, PlayStation 4, and Xbox One.

Source: Bethesda