Game Rant Review 4 5

Fallout 4 Automatron DLC Review

By | 7 months ago 

Fallout 4’s first DLC, Automatron, is robot centric and although it doesn’t pack quite as many new quests as consumers may have hoped, it more than makes up for it with the robot workbench.

Fallout 4 is a massive game that packs in enough content to keep creative players busy for hundreds of hours, but that isn’t going to stop fans from picking up a season’s pass worth of add-on content. The first Fallout 4 DLC, Automatron, has arrived and doesn’t tag on very many hours to the campaign, but does open up a whole new world of robo-crafting.

Automatron (which was only recently detailed) kicks off with a level 15+ quest that immediately becomes available after players purchase the DLC and hit the minimum level requirement. Unfortunately, the DLC’s story isn’t the strongest that the franchise has to offer. The player picks up a distress signal and after following up finds one survivor, a robot named Ada. The robot quickly becomes a new companion and kicks off a series of quests that involve gunning down robot enemies in a hunt for a super villain who calls himself The Mechanist.

The story provides some challenging enemies to fight through, but most of the characters are pretty flat and uninteresting. Ada isn’t nearly as fun to roam around the wasteland with as many of the core campaign’s companions in terms of personality, but she is a lot of fun to bring into battles thanks to her available customizations.


Shortly after starting the new storyline, players unlock the ability to add the robot workbench to a settlement and this is really what makes the DLC worth it. The new crafting station allows players to customize any robot companion or build new robots from scratch. When building new robots, or altering old ones like Codsworth, players can customize weapons, paint job, extremities, and voice module.

There are repeatable settlement quests to hunt down robots that can provide new parts and the customizations offer just as much freedom and room for creativity as the weapons bench. The new tool gives players the opportunity not only to make super cool looking killer robots, but also to customize companions the same way that so many other aspects of the game can be customized. Some missions are better suited for a flying robot, some are better if the player is accompanied by a slower robot with more armor, and others might call for a stabby robot. After spending some time customizing the companion robots and making changes based on each encounter, it’s hard to imagine going back to the usual canine or human companions.

If players don’t spend hours and hours at the workbench (like some of us did…) the DLC story only takes about two to four hours to work though. There are three new dungeons and a series of fetch quests that lead up to a showdown with the big bad. The end of the story is definitely satisfying, but the new characters; Ada, Jezebel, and The Mechanist don’t make things very exciting along the way. The fights are challenging thanks to the tough new droids that players square off against and some parts of the mission may even require the player to head back to the robot crafting station and alter the companion for better odds. The new enemy bots bring a great variety of threats to the table, including; increased armor, speed, flight, durability, bladed hands, and even flamethrowers.

Fallout 4 Automatron Unlock

In addition to the new quests and the new workbench, the DLC also adds some new, unique weapons for players to add to their arsenal. It seems likely that there are even more secrets hidden away that hardcore players will uncover over time, but for now we can vouch for the existence of a robot head weapon and a Tesla Rifle, which jolts enemies when it connects.

The story may not be as rewarding as many players hoped it would be, but it really feels like the goal of this DLC was to unlock the robot crafting station and the few hours of campaign was just an added bonus. The new companion customization option is a huge improvement for the game and opens up dozens of hours worth of entertainment. Considering this is only the first part of the game’s DLC plans, it feels like consumers are still getting their money’s worth, even if it’s technically only a few hours of new story mode.


Fallout 4’s Automatron DLC is now available for PC, PS4, and Xbox One. Game Rant was given an Xbox One code for this review.

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