Microtransaction prices for free to play Xbox One and PC game, Fable Legends, leak after a closed beta tester captures a screenshot and posts it to Reddit.
As players learned earlier this year, Fable Legends is going to be launching as a free-to-play title with different heroes and villains becoming available to use on a rotating basis. Lionhead Studios has stressed that players will be able to play the full experience without paying anything and confirmed that everything can be earned through normal play. Beta testers for Fable Legends have just recently discovered that the title will also be supported by microtransactions through an in-game store called the Bank of Brightlodge allowing players to purchase bundles of gold in exchange for real money.
Coming from a thread entitled “Here’s one reason why Fable Legends is going to suck,” a user (presumably someone within the closed beta test for Fable Legends) broke a signed NDA and leaked a screenshot revealing the microtransaction prices, which set off a wave of frustration in the community. The alleged microtransaction prices are as follows:
- Pound of Gold (850 pieces) sells for $5.
- Mark of Gold (1850 pieces) sells for $10.
- Stone of Gold (2850 pieces) sells for $15.
- Hundredweight of Gold (6000 pieces) sells for $30.
- Ton of Gold (12,800 pieces) sells for $60.
It is worth keeping in mind that Fable Legends is still in beta form so the prices listed here could easily change before release.
The leak has fostered a mixed reaction from players as most microtransaction reveals seem to do. Developer Lionhead Studios is already catching some flak on social media and are doing their best to handle the situation professionally while not denying that the feature exists. Some players have also come to the aid of the game, as those who are participating in the beta have confirmed that earning in-game currency isn’t overly difficult, making this news not nearly as bad as it seems.
Fable Legends remains a game that has a lot of questions surrounding it. Originally announced two years ago at Gamescom 2013, the game has very quietly been plugging along with a closed beta that has been going on for quite a while. The last meaningful bit of news came out earlier this year when Lionhead not only announced that the title would be arriving for PC as well as Xbox One, but the game was now utilizing a free-to-play model inspired by other games like League of Legends and Killer Instinct. Without much public showing in 2015, there’s still a lot gamers don’t know about the title and how it has changed since it’s announcement.
Currently, Fable Legends does not have a release date, though the developer has indicated in a E3 2015 trailer that the title would be released sometime during the 2015 holiday season. With a rapidly closing window and little to no marketing, the chances that will happen appear to be incredibly slim.
Knowing that Fable Legends is free-to-play and does need a way to stay profitable after launch, how do you feel about this news? Are people over reacting or do you need to hear more information about character/gear pricing before coming to a conclusion? We’d love to hear your thoughts in the comments below.
Fable Legends is launching on PC and Xbox One sometime in 2016.