More ‘Evolve’ Details: Singleplayer Support & Post-Launch DLC

By | 3 years ago 

Evolve Game Four Hunters

Earlier today, first details for Evolve arrived via the Game Informer cover reveal. The news surrounding Turtle Rock Studio’s multiplayer-focused Left 4 Dead successor left us very intrigued and eager to learn more.

While we will have to wait until the February issue of Game Informer hits newsstands for the full cover story, several details have surfaced since the Evolve reveal. Read on to find out how the 1 vs. 5 set-up will…evolve as the match goes on.

Before we get into that, however, there are a few minor details to know. For starters, Turtle Rock has been working on Evolve for about three years now, dating back to when the game was a THQ-published title.

The article also teases a single player element for Evolve, but Turtle Rock wouldn’t say much more than that. There is also a narrative to Evolve that focuses on these hunters’ efforts to colonize inhospitable planets by eliminating any monsters from the landscape.

Obviously, the real bread and butter is the multiplayer, and that was where the majority of the story’s focus was placed. In that regard, GI learned that there would be plenty of AI-controlled wildlife scattered across the game’s various environments. For the 4-player team, that wildlife will be inconsequential, but for the player controlling the monster they can be used as a source of food and fuel for their evolutions.

In addition to evolving, the solo player can complete various objectives in order to “win.” However, if the player dies, the match is over.

Evolve by Turtle Rock Studios

The hunter players, on the other hand, get 3 revives and a wealth of weapons and abilities to take down the monster. There are always 4 hunters, and some can be controlled via AI if need be.

As players work against the monster they will be able to upgrade their class abilities and items through a traditional progression system. As far as the class names they are Assault, Medic, Support, and Trapper.

While this is only the beginning for Evolve, Turtle Rock also has plans to keep the experience going through post-launch DLC. Obviously, it’s a little early for details, but it’s nice to know Turtle Rock will be bolstering the main game much like they did with Left 4 Dead.

As was mentioned, the February issue of Game Informer should be available very soon, where gamers can read more about Evolve‘s unique twist on competitive multiplayer. For our money, though, the game already sounds very intriguing.

What do you think of Evolve? How would you like to see Turtle Rock support solo players?

Evolve is targeting a Fall 2014 release for the PC, PS4, and Xbox One.

Source: Game Informer (via CVG)