Bethesda announces a major change in the works for The Elder Scrolls Online, with the MMORPG allowing free movement across the entire game world for all players.
Although another member of The Elder Scrolls family will have been causing the most conversation in the wake of Bethesda’s E3 2016 presentation, in the form of the official announcement of the Skyrim special edition relaunch for PS4 and Xbox One, the company also revealed some new features coming to The Elder Scrolls Online. Indeed, this new update is set to make big changes to the ways in which players can experience the title. The most important change of the lot, however is the reveal of One Tamriel.
Through One Tamriel, Bethesda is opening up the entire playable world to every The Elder Scrolls Online player, regardless of their level. Through this change, the company is aiming to make the game more grouping- and social-friendly, with the player base no longer divided into thirds, or even by player level. The end result will hopefully be an easier experience for The Elder Scrolls Online users looking to group, and will also bring the game in line with the explorative nature that The Elder Scrolls franchise in general is known for.
Gamers will be able to explore the entire world in whatever sequence they choose, and will find appropriately-leveled content as they go. This means that all PvE alliance restrictions are going to be dropped by Bethesda, although these will still be in effect in PvP. Meanwhile, players will no longer have to create a low-level character just to play with a friend who has only started with The Elder Scrolls Online. The only restriction of movement still in place is the Coldharbour zone, which will be roped off for players who have not yet completed the quests that lead there.
What’s more, the way that characters level up is also going to be changed. The auto-leveling system that has proved successful in the title’s DLC thus far is going to be introduced across the entire game. Players will have their level scaled in the same way that it is currently scaled to the level of DLC zones such as Imperial City, the Thieves Guild, and the Dark Brotherhood.
Speaking of the league of assassins, Bethesda also gave a brief update on the DLC. Currently available for PC and Mac, the rest of the DLC content will be coming to Xbox One and PS4 as of June 14, and the full trailer can be seen at the bottom of this article. In other The Elder Scrolls Online news, the game will finally be making its way to Japan on June 23, and in franchise-wise announcements, The Elder Scrolls will be receiving a digital strategy card game spin-off titled The Elder Scrolls: Legends.
Although the One Tamriel update is a positive step for the title, bringing it in line with the most positive aspects of the game’s DLC as well as The Elder Scrolls series as a whole, one may wonder exactly why this system was not in place when the game launched. The lack of player freedom was certainly a bugbear for a number of fans, and perhaps could have softened the frosty reception that the game received from players when it was released. Hopefully, this more open nature will lead to a better gaming experience for all.