Bethesda Game Studios head Todd Howard reveals that The Elder Scrolls 6 is not a ‘big, active project’, putting an end to speculation the sequel is next in line.
Those hoping The Elder Scrolls might be next in line for Bethesda development received a major blow this week, as Game Studios’ head Todd Howard reveals the title is not in “active development.” Apparently the studio has other projects to focus on first, and then things will eventually transition to the popular fantasy RPG series.
Although Bethesda Game Studios has expanded to include a number of development titles and partner studios, the company still has two key franchises: Fallout and The Elder Scrolls. Last year, Bethesda (the developer and publisher) put out Fallout 4, and with it brought an end to a years-long wait for a post-apocalyptic sequel. However, the release of Fallout 4 also did something else: it put The Elder Scrolls franchise on the clock.
Yes, it’s true that The Elder Scrolls Online released in 2014, but that was neither a Bethesda-developed product nor the type of Elder Scrolls game that most fans think of when they think of a sequel. What most players want is The Elder Scrolls 6.
Unfortunately, it doesn’t sound as if The Elder Scrolls 6 is any closer to release, at least if Bethesda director Todd Howard is to be believed. In a recent interview with Glixel, Howard revealed that The Elder Scrolls is not “what you would call a big, active project right now.” He then goes on to say that the studio has other “ones” in various stages of development, while still acknowledging that the game will release “one day.”
Obviously this news is going to come as a disappointment to a lot of gamers, many of whom hoped that The Elder Scrolls would be next in line for Bethesda, even as Bethesda continued to push those expectations away. Clearly the studio has other projects to attend to first, and those could include anything from new IPs to new mobile titles like Fallout Shelter.
A new IP might be the most intriguing prospect, considering Bethesda hasn’t delivered one of those in quite some time. It has been a healthy rotation of Fallout and Elder Scrolls practically since Bethesda Game Studios began.
The delay between Elder Scrolls title is promising, though, because it gives Bethesda enough time to improve its graphics engine for current-gen consoles. For as much as Fallout 4 was an improvement over its predecessors, many noted that the game didn’t look and feel that much “better.” Hopefully, The Elder Scrolls 6 can succeed where Fallout didn’t, and truly wow the fanbase with impressive visuals and gameplay.
There’s no doubt that The Elder Scrolls will happen, in the minds of fans and in the mind of Todd Howard, but when exactly that might be is a little less clear than we thought. Perhaps Bethesda might have more to say on the matter at E3 2017, where the studio is expected to host its third annual pre-E3 press conference.