Elden Ring officially launched today to rave reviews. It is currently one of the highest-rated games of all time, and it’ll be extremely difficult for most other games to reach such a lofty score. Despite Elden Ring’s several perfect scores, it looks like users are facing technical issues on all platforms.

A recent report suggested that the Elden Ring does not run at 60 FPS on PS5 and Xbox Series X in its frame rate mode. The performance is highly unstable, with the quality mode also missing a 30 FPS cap. While there are ways to bypass these issues, it looks like Elden Ring needs further optimization. The game's PC version is also not without faults, as many users reported severe stuttering, and it currently has a mixed rating on Steam. Now, Bandai Namco has shared an update on these performance issues.

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The post begins by stating that the development team is aware of the performance issues plaguing the release of Elden Ring. It then lists out some problems, with a vague timeline of when fans can expect a fix. In addition to the frame rate issues, it seems like Elden Ring suffers from the mouse being too sensitive on PC and problems related to saving data on PS5. The anti-cheat software for the Steam version also supposedly does not launch under certain conditions. The post ends by confirming that FromSoftware is working on fixing other bugs and improving performance.

The full list of issues detailed in the Elden Ring post is as follows:

  • Regarding the problem of the mouse being too sensitive in the PC version
    • We will be sending out a patch for this issue in the near future.
  • Regarding the problem of Easy Anti-Cheat failing to launch when the Steam account name is set to 2-byte characters.
    • We are aware of the cause of this issue and will be providing a patch in the near future.
  • Regarding the phenomenon of frame rate and other performance-related issues during gameplayWe will be constantly working to improve the game so that it can be played comfortably on various PC environments and platforms.
    • For the PC version, updating your graphics card drivers to the latest version may significantly improve performance.
  • About the phenomenon of game data that does not save correctly in the PlayStation 5 version
    • If the PS5 console is unexpectedly turned off while playing a game or in rest mode, saved data may not be saved correctly.
    • We are aware of the cause of this issue and are working on a patch to correct it, but until the patch is released, please save your game manually by exiting the game regularly.
    • Game data will be saved correctly if you quit the game by opening the system menu using the OPTION button and selecting "Quit Game.”

From Software had released patch 1.02 for Elden Ring that aimed at fixing frame rate drops under certain conditions, among other issues, but it looks like the game will need more updates.

Elden Ring’s performance is a sharp contrast to Bluepoint’s remake of Demon’s Souls on PS5, which runs at a smooth frame rate in its performance mode. Granted, Demon’s Souls is a linear game as compared to the vast open-world of Elden Ring, but many other open-world games do run at 60 FPS on current-gen systems. It is impossible to say if Elden Ring will ever run at a relatively stable 60 FPS on PS5 and Xbox Series X, but hopefully From Software can solve these issues as soon as possible.

Elden Ring is available now on PC, PS4, PS5, Xbox One, and Xbox Series X/S.

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