I can’t really admit that I’ve always been intrigued by Epic Mickey since it was originally announced last December, but I love Warren Spector and what he does with video games, so I think I might give this one a chance when it comes out. Spector, the game’s designer, had put up an interview, complete with footage of the game, where he talks about the Epic Mickey’s design philosophy and what he wanted to do with the title.
The concept for the game itself seems so simple; Mickey stumbling upon the darker side of Disney with the wasted and rejected ideas that the public wasn’t really quite ready for. The use of paint and paint-thinner as a healing or rejuvenating item or to erase things, respectively, also seems very interesting to me and might even make me consider dusting off my Wii to play the game.
Here’s the footage and interview for Epic Mickey, a game that made a big splash during the Nintendo press conference.
While I am a fan of the blood-and-guts video games that the market has become largely saturated by, there’s always going to be a part of me that will enjoy some campy or kid-oriented. The premise sounds intriguing enough and I am really interested in seeing what Spector and Junction Point Studios will be doing with the source material. From what’s present in the gameplay, though, does leave me a little wanting for something more.
Epic Mickey will be painting, defiling, and rejuvenating a world that was long forgotten by Walt Disney this December 2010 for the Wii.