It's unbelievable that with the extensive item list that Dodgeball Academia sports, players can only equip two items on each teammate. That's almost criminal. But it does emphasize making the right choice when it comes to equipment selection.
Money can be hard to come by, too, so buying everything in the shop isn't reasonable for gamers that aren't grinding out the Underground Tournament. That's alright, some of these are better left in the shop. Every item in Dodgeball Academia is on this list and assigned category that veterans agree it belongs in.
S Tier
Equipment |
Effect |
A+ Report Card |
Increase critical hit chance by 50% |
First-Aid Kit |
Restores 75% of max HP after battles if conscious |
Iron Helmet |
Increases defense by 30% |
Gorgeous Jewel |
Increases Balltimate meter filling rate by 20% |
Gorgeous Pendant |
Starts the match with a 55% full Balltimate meter |
Skull Tiara |
25% lifesteal |
Hallway Pass |
Stuns opponents for longer on each hit |
This is the best of the best and is completely unrivaled by other items. As a note to players who prefer to each food outside of combat instead of automatically heal with the First-Aid Kit, remember that there is no eating allowed during the Underground Tournament, so the First-Aid Kit becomes core for at least that event.
A Tier
Equipment |
Effect |
Ma'kako's Dumbbell |
Starts the match with an 80% full Balltimate meter, reduces agility by 40% while carrying balls |
Brand-New Bandage |
Restores 55% of max HP after battles if conscious |
Brand-New Helmet |
Increases defense by 20% |
Aero Maxspeed V17 |
Increases agility by 25% |
Beautiful Jewel |
Increases Balltimate meter filling rate by 15% |
Beautiful Pendant |
Starts the match with a 35% full Balltimate meter |
Golden Wristwatch |
Increases strength by 40% for the first 30 seconds of battle |
Skull Necklace |
20% lifesteal |
Near-Sighted Diving Glasses |
Increases Balltimate meter filling rate by 50% when catching or countering a ball near center court |
Near-Sighted Reading Glasses |
Heals by 10% when catching or counter a ball near center court |
There is a lot to love and hate about Dodgeball Academia, but this list is mostly loveable. Anybody equipped with this gear is lethal on the court and worthy of fear.
B Tier
Equipment |
Effect |
AAA Battery |
Increases strength on charged throws by 25% |
Golden Bandana |
Increases maximum health by 30% |
Gross Bandage |
Restores 35% of max HP after battles if conscious |
Spiked Gloves |
Increases strength by 20% |
Cracked Helmet |
Increases defense by 15% |
Brand-New Shoes |
Increases agility by 15% |
Pretty Jewel |
Increases Balltimate meter filling rate by 10% |
Pretty Pendant |
Starts the match with a 20% full Balltimate meter |
Streamer Headphones |
Increases strength by 42% before taking damage |
Fancy Wristwatch |
Increases strength by 35% for the first 30 seconds of battle |
Skull Earrings |
15% lifesteal |
These are all great items, some of which can be equipped early. After getting the entire team together, the none main characters should be equipped with these and they will shine when it's their turn to fight.
C Tier
Equipment |
Effect |
Laurel Wreath |
Increases strength by 70% for a short time after winning a clash |
Red Ring |
Immunity to fire |
Blue Ring |
Immunity to freeze |
Purple Ring |
Immunity to curse |
Lucky Wristband |
Increases all attributes if the last standing member of the team |
Brand-New Bandana |
Increases maximum health by 20% |
Brand-New Gloves |
Increases strength by 10% |
Old Shoes |
Increases agility by 10% |
Glittery Socks |
Increases agility by 50% before taking damage |
Red-Ish Gloves |
Increases strength by 65% at low health |
Headphones |
Increases strength by 37% before taking damage |
Cheap Wristwatch |
Increases strength by 30% for the first 30 seconds of battle |
These items are generally useful and should be equipped when there isn't anything better to use. At the very least, they aren't harmful, so they are nice and mindless to automatically equip. Regardless of throwing hard or soft, these won't get in the way and will occasionally be useful.
D Tier
Equipment |
Effect |
Mascara De Luchador |
Increases clash ability |
Friendship Bracelet |
Increases strength by 45% for a short time after intercepting or receiving a pass |
Worn-Out Bandana |
Increases maximum health by 10% |
Old Gloves |
Increases strength by 4% |
Comfy Socks |
Increases agility by 45% at low health |
Small-Sized Gloves |
Increases strength by 12% when holding a single ball |
Orange-Ish Gloves |
Increases strength by 50% at low health |
Earbuds |
Increases strength by 32% before taking damage |
Yellow Ring |
Immunity to electricity |
Pink Ring |
Immunity to gum |
Green Ring |
Immunity to lifesteal |
Hand Buzzer |
Shots prevent healing |
players learning about the game should know that there will be better items later on.
Nothing on this list is bad, butE Tier
Equipment |
Effect |
Over-The-Top Armor |
Increases defense by 45%, reduces strength by 25% |
Worn-Out Socks |
Increases agility by 40% after 2 minutes |
Big-Sized Gloves |
Increases strength by 35% when holding three or more balls |
Yellow-ish Gloves |
Increases strength by 35% at low health |
Winged Wristband |
Increases strength by 20% when airborne |
Near-Sighted Sunglasses |
Increases strength by 50% near midcourt, reduces strength by 40% away from midcourt |
Near-Sighted Sports Glasses |
Increases Balltimate meter filling rate by 50% near midcourt, reduces Balltimate meter filling rate by 40% away from midcourt |
Flaming Skull Earrings |
35% lifesteal, sets user on fire |
Sponge Shield |
Damage dealt to allies partially redirected to the user |
Secret Note |
When the user is in the knockout zone, forces balls to be passed to the main player |
These items can be situationally useful but are generally outclassed by other equipment or tend to harm the user unless they play in a specific way.
F Tier
Equipment |
Effect |
Cursed Armor |
Increases defense by 60%, negates all health gain |
Power Wristband |
Increases strength by 25%, reduces agility by 20%, reduces Balltimate meter filling rate by 30% |
Courage Wristband |
Increases agility by 40%, reduces strength by 20%, reduces Balltimate meter filling rate by 30% |
Wisdom Wristband |
Increases agility Balltimate meter filling rate by 40%, reduces strength by 30%, reduces agility by 20% |
Unattractive Helmet |
Immunity to all status effects, negates all health gain and attribute modifiers |
Embarrassing Underwear |
Increases strength by 125%, sets max health to 1 |
Stinky Underwear |
Increases strength by 60%, reduces max health by 50% |
Tight Underwear |
Increases Balltimate meter filling rate by 60%, reduces max health by 50% |
Mystic Scarf |
Doubles Balltimate meter gain from countering and catching balls, negates all other forms of filling the Balltimate meter |
The items in this section are harmful to the player. There is a slight exception for the Cursed Armor, but only when completing the challenges at the school, other than those, it should never be equipped.
Dodgeball Academia was released on August 5, 2021, and is available for Nintendo Switch, Xbox Series X/S, PlayStation 4, PC, and Xbox One.