The Division Leak Reveals a Leveling System Like Destiny’s

By | 8 months ago 

According to a new leak, the leveling system for Ubisoft’s The Division works in a similar way to Light Levels found in Bungie’s popular action-MMO Destiny.

Since The Division‘s day one patch has been data mined, fans of Ubisoft’s forthcoming open world title have learned loads about the release just prior to its official launch. Thanks to a fresh leak from Reddit user ChristianRiesen, we now know the post-pandemic game will have a leveling system called “Gear Score” that will operate in the same vein as Destiny‘s Light Levels.

For the sake of clarification, once The Division fans reach a soft-level cap of 30, they’ll still be able to progress in the action-MMO by obtaining and using stronger, more highly ranked end-game gear. Folks will also be able to check their Gear Scores and compare it to other players who have hit the top level by way of a profile system.

Taking this into consideration, should would-be agents wish to get all they can out of The Division, it will be imperative for them to have gear-grinding, as some might call it, placed at the forefront of their minds. As it happens, a line from the leak itself reveals the importance of furthering in the game through loot, reading:

“Improving your gear and increasing your overall Gear Score will grant your agent access to the most dangerous high end challenges. Your Average Gear Score can be found in the main menu and is visible to other players. It is the average value of all equipped gear pieces.”


On top of the details regarding the leveling system in The Division, the leak from ChristianRiesen also divulges an item-trading system, as well as daily and weekly missions, the latter of which also happen to be an integral component of Destiny. Once players log into the third-person shooter, they’ll be able to automatically obtain these missions, but the objectives will only be achievable for a limited amount of time. Each of the assignments will have various requirements, and put players through solo, or occasionally mandatory group objectives, in Combat, Dark Zone, and Crafting areas.

As some might be aware, Ubisoft recently released an ad that bashes Destiny, by taking press quotes out of context to disparage Bungie’s shooter, but with it now being known that The Division has several elements which are ostensibly inspired by the sci-fi title, it seems rather unfair of the French-based game developer and publisher to belittle its competition in such a way. Plus, with so many people having already explained that the comparison between the two is faulty, any further mentioning of Destiny on Ubisoft’s part just comes off as desperate. Plus, most fans already know that neither The Division nor Bungie’s action-MMO came up with the concept of gear progression post level caps, or weekly missions, so there’s really no reason to make it a contentious issue.

At any rate, with The Division‘s release date being less than 24 hours from now, fans are likely on the edge of their seats in anticipation for the game’s servers to finally go live. Of course, while a lot of gamers are excited because it means they’ll be able to jump back into the fray after having experienced the title’s successful open beta, there will be many that rely on critical analysis before purchase who will either have to risk purchasing The Division based on their own independent research, or wait on the final judgments to roll in due to a reviews embargo.

The Division is set to release tomorrow on March 8, 2016 for PC, Playstation 4, and Xbox One.

Source: Reddit (via Eurogamer, GameSpot)