Fans of the RPG genre have tons of great games to choose from, but for the past years, Divinity: Original Sin 2 and Skyrim have absolutely dominated the scene. Both games introduce rich and vibrant medieval fantasy worlds where players can send their either custom or pre-made character into.

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While both titles have become legendary games for good reasons, those looking to buy or choose the next game they'll spend hours grinding might want to consider the pros and cons. Today, we're here to showcase 5 reasons why Divinity Original 2 is better than Skyrim, and 5 reasons why Skyrim still reigns supreme.

10 Divinity: Original Sin 2: Strategy-Oriented

One of the most unique features of Divinity Original 2 is the fact that, unlike Skyrim, combat is turn-based. You have infinite time during a turn to decide what to do and which opponent to attack. This is especially useful in a game where the player is often outnumbered or facing off an enemy that's much stronger than them.

It's also a stark contrast to Skyrim, where you can just whack an enemy to death with a sword, or if you happen to have a decent aim, pelt them with arrows from a ledge that they can't access to. In that sense, Divinity: Original Sin 2's combat is more balanced and challenging overall.

9 Skyrim: Easy To Pick Up

skyrim cart meme

Both games have a few different difficulty settings to choose from. However, for those who have never played a Divinity game before, it will be much harder to get into it than Skyrim. In fact, Skyrim is very intuitive and accessible compared to Divinity, as players can interact with so much in the world without having to look around much.

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Moreover, there is no need to have perfect knowledge about the stats of weapons, gear, and spells. Whatever feels good can be generally run, even on Adept difficulty. Divinity: Original Sin 2 requires a lot of research to find the right settings, the correct panels, and to simply understand how crafting works.

8 Divinity: Original Sin 2: Very Detailed World

Divinity Original Sin 2 Fane Quest

It's hard to say which of the worlds is bigger, because one is essentially an open-world, while the other is more linear. In Divinity, however, there's so much more to see and tiny little details that can be extremely easy to miss that even an open-world like Skyrim's will struggle to replicate.

From challenging puzzles that cleverly hide levers and buttons to treasure that really needs to be looked for, Divinity: Original Sin 2 makes Skyrim seem pale in comparison due to the sheer amount of things to find and do in the world.

7 Skyrim: More Followers

Skyrim is known as one of the biggest projects out there, mainly due to the number of NPCs that were inserted into the game. While Divinity: Original Sin 2 also has quite a few NPCs, it only has a handful of characters who can become your followers, which means there's much less to choose from.

In Skyrim, you can find several followers in each of the holds, as well as most of the different factions that can be joined. Some of them might be less developed as characters than others, but at least you'll always have someone different and unique to follow you around during your adventures. You certainly won't get bored!

6 Divinity: Original Sin 2: Control Multiple Heroes

Like in most typical RPG fantasy strategy games, Divinity: Original Sin 2 allows the player to either manage a party of 4 heroes or just go full-on lone wolf for the entire game. This allows for a wide range of gameplay types to be experienced, including rangers, knights, enchanters, assassins, and a whole host of other unique character classes.

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In Skyrim, player control is limited to the main character or the Dragonborn. While there is the option to have a follower accompany you on your adventures who can also be equipped with gear and weapons, you won't be able to control them. Not to mention, Skyrim doesn't allow players to control a large party.

5 Skyrim: DLCs & More To Do

Miraak in Skyrim

If there's one game that's bound to suck in all of your hours, it is without a doubt Skyrim. Even the base game provides so much to do, be it the main quest or the various interesting side quests, that you won't get bored for a while. If you do, though, the DLCs do an excellent job of introducing something new and fun to the game.

Divinity: Original Sin 2 does have a pretty long main quest and a whole host of side quests. That being said, there aren't any DLCs and players can't infinitely level up their characters and grind like in Skyrim. This makes the game feel like a finite story, whereas Skyrim is something that can be jumped back into every single day without stopping.

4 Divinity: Original Sin 2: Complex Plot Archs

Divinity Original Sin 2 Fane

There are tons and tons of lore found in Divinity: Original Sin 2, you only need to talk to NPCs and read tons to be well-informed of it. Even better, its NPCs and minor plot lines remain consistent throughout the entire duration of the game. Something you dealt with Act 1 will come back in Act 3 or later, which brings complexity and depth to the characters and their stories.

In Skyrim, once a quest is over, it's truly over. This is one of the main weaknesses of a game that lets users go on playing freely even after completing all the possible quests while the relevant NPCs are just left hanging around with nothing to do.

3 Skyrim: Fully Three-Dimensional

The Ebony Warrior in Skyrim

It's an obvious pro for Skyrim, but if you enjoy highly realistic games that present a nice three-dimensional world to roam in, Skyrim is the stronger and better game. There is the option to pick between a first or third-person perspective, depending on someone's playstyle, and players have access to almost all major areas on the map.

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In Divinity Original 2, players are limited to an isometric top-down view of the map and their characters. While the characters and the world are three-dimensional to a degree, you can't actually rotate the camera or change perspective. It's similar to a lot of MOBA games like DOTA 2 and League of Legends.

2 Divinity: Original Sin 2: More Abilities

Divinity Original Sin 2 Lohse

One of the best things in Divinity: Original Sin 2 is how much control you have over your character's class. You can pick your favorite class and keep at it, or you can easily make hybrid characters if you can't choose between two of your favorite classes. Moreover, there are tons of unique skills and spells that can be learned as a character's Memory is expanded, which makes for nice mix and match builds.

In Skyrim, skills can still be mixed and matched, but there are only three major "types" to choose from: mage, warrior, and thief. The game is a lot stricter when it comes to specialization, rewarding those who stick to fewer skills rather than learning a bit of everything or coming up with unique class combinations.

1 Skyrim: Open-World

Who doesn't love freedom in a video game? When we can choose what to do and where to go, the game instantly feels ten times better. Skyrim's charm comes precisely from its completely open-world experience, which lets players roam around freely. Sure, certain keys or quest items might be needed to access a few areas, but for the most part, you can go anywhere and the game will adjust itself.

In Divinity: Original Sin 2, the game tries to guide players a bit more. Each Act takes place in a new map, which technically can be explored freely. However, the map is set in a way that forces the player to go to certain areas first to encounter weaker enemies or to fetch a quest item which will unlock the next part. In that sense, it's more linear than it first seems like.

NEXT: Divinity: Original Sin 2 Romance Options Ranked & How To Romance Them