Divinity: Original Sin was a runaway success for developers Larian Studios. The game was successfully funded through Kickstarter, and since then, has gone on to great sales and critical acclaim. In fact, the game was nominated and won numerous awards last year, which included a nomination for Role Playing Game of the Year at the first annual Game Awards.
The success of Divinity: Original Sin has prompted Larian Studios to keep pushing on with the re-energized franchise. This comes in the form of a console port of Original Sin, as well as the announcement of Divinity: Original Sin 2. Like its predecessor, Divinity: Original Sin 2 is seeking crowdfunding resources through Kickstarter, and also like its predecessor, Divinity: Original Sin 2 was a quick success.
Within its first 12 hours, the Kickstarter campaign for Divinity: Original Sin 2 has surpassed its funding goal. At the time of this writing, nearly 16,000 backers have managed to fly by the $500,000 funding goal, with the total edging ever closer to $700,000. Considering that there’s 33 days left in the Kickstarter, expect Divinity: Original Sin 2 to easily surpass $1 million before its all said and done.
There currently aren’t any stretch goals for the game listed just yet, but expect those to pop up pretty soon. That being said, Larian Studios are financing the game themselves, so all the Kickstarter funds are really “stretch goals”, in a technical sense. As explained on the Kickstarter page, “We are financing Divinity: Original Sin 2 ourselves, but the ideas that we have can be stretched a lot further than what our current budget allows for.”
Fans of the original can expect a similar experience from Divinity: Original Sin 2, with classic turn-based action a focus alongside 4-player multiplayer and co-op. Larian Studios is looking to improve upon the original in many ways, which they will accomplish with the new crafting system, among other new features and refinements.
Divinity: Original Sin marks yet another successful Kicktarter for a video game, in what is becoming quite an exhaustive list. Crowdfunding allows gamers to pledge cash to see the dream projects of their favorite developers come to fruition, and so the appeal is pretty obvious.
Just in the last few months, we’ve seen wildly successful Kickstarters for games like Yooka-Laylee, a spiritual successor to Banjo-Kazooie; Bloodstained: Ritual of the Night, a spiritual successor to Castlevania that broke Kickstarter records; and Shenmue 3, the game no one ever thought was going to happen, but was surprisingly announced at E3 2015.
For the most part, video games seem to find success on Kickstarter. That being said, the Kickstarter for Red Ash, a spiritual successor to Mega Man Legends that borrows elements from Mighty No. 9, failed its Kickstarter campaign rather miserably. The game is still being developed and released thanks to the developers having found a publisher for the title, but it shows that Keiji Inafune may have lost consumer trust when it comes to crowdfunding. After all, Mighty No. 9 has been delayed yet again, this time to 2016, and despite the game not even being finished, Inafune tried to crowdfund another game in the meantime, which didn’t sit well with gamers.
Luckily, Larian Studios has not betrayed consumer trust in the same way, and it shows with how successful the Kickstarter for Divinity: Original Sin 2 has been so far. The first Divinity: Original Sin released to critical acclaim and was released in a timely manner, so it’s no wonder that fans are flocking to fund the sequel.
If you want to pledge some cash towards the development of Divinity: Original Sin 2, feel free to do so at the official Divinity: Original Sin 2 Kickstarter campaign page.
Divinity: Original Sin 2 is planned for release in December of 2016, exclusively for PC.
Source: VG 24/7