Divinity: Original Sin 2 has always been praised for its great variety of builds and classes. The game allows for countless playstyles, being one of the most lenient RPGs when it comes to choosing your own adventure. What further sets it apart is the Co-Op feature, allowing gamers all over the world to unite against the dangers of Rivellon.

When it comes to Class combinations, there are countless possibilities to mix and match, given that character building is already incredibly fluid in itself. Whether a player is looking to optimize a Lone Wolf party or strengthen any given pair in a Co-Op run, there are multiple great options to consider.

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Updated on October 25, 2023 by Ivan Abadier: With the release of Baldur’s Gate 3, other Larian Studios titles are understandably getting more attention than usual, and the critically acclaimed Divinity: Original Sin 2 is no exception. More and more players come back to the beloved title, and many players experiment with new co-op combinations and synergies.

The RPG supports a great many playstyles, from stealth, to brute force, to subtle social navigation. A good party will excel at many things, and members should complement each other. Tackling challenges together with a friend is always a lot of fun, and it can be just as rewarding to experiment with new ways to enjoy the deep and complicated world that the game presents.

14 Witch and Inquisitor

Witch and Inquisitor

While it may sound like the name of a romance novel, this is a surprisingly functional pair. In fact, they have much more in common than they think. Both possess the ability to drain their enemies, and equally dabble into the Necromancy tree.

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They both have enough sustainability to stand tall on the battlefield, while doing a good job of containing and controlling the enemies. With a decent mix of both ranged and melee damage, they can easily withstand most of what the game throws at them.

13 Shadowblade and Ranger

Shadowblade and Ranger

What they might lack in magical utility, they more than make up in mobility and extremely high damage. Both are proficient enough with stealth, that getting into a favorable position should pose no trouble. As the Ranger picks off enemies from a safe distance, the Shadowblade can move from enemy to enemy, dispatching them one by one.

A tactical plan is a must for this group, as it is a fairly risky playstyle. Both are quite squishy if cornered, so they should take care and do proper reconnaissance of the battlefield.

12 Fighter and Knight

Fighter and Knight

Straightforward, powerful, and as fearless as Leeroy Jenkins himself. This pair walks into a tavern and loudly challenges the biggest guy there. Both are extremely difficult to kill and can dish out enormous amounts of physical damage. Range can pose a problem though, but ultimately both get enough mobility options to maneuver the battlefield.

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Magic is (mostly) out of the picture with these two, but who needs magic missiles when one can spin around with a massive battleaxe? Besides, there are enough scrolls and magic items in the game to start a small magic shop.

11 Cleric and Conjurer

Conjurer and Cleric

A Conjurer usually feels quite safe, behind their shields, totems, and a loyal incarnate protecting them. With a Cleric, however, any semblance of danger disappears almost completely. Both of them can don heavy shields, increasing their armor and granting them even more survivability, all before the Cleric even begins to heal.

It is up to the Conjurer to deal the bulk of the damage, and the fact that their damage is adaptive proves quite useful in many scenarios. The Cleric, however, can do a lot of control magic, and dish out magical damage to unsuspecting enemies, making this an excellent duo.

10 Enchanter And Wayfarer

Enchanger and Wayfarer

This is a simple yet fairly effective pair. Enchanter brings a lot of utility to the table, allowing for great control over the battlefield, teleporting, and zapping unsuspecting foes. Meanwhile, the Wayfarer can take an effective position to rain down a lot of damage on the enemies, with First Aid ready to help out in a pinch.

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Overall, they complement each other's strengths and weaknesses, making them a versatile and effective pair in combat. This combination is particularly potent in open areas with plenty of high-ground opportunities, where the Huntsman can utilize their long range, while Aerothurge provides additional mobility and damage.

9 Knight And Shadowblade

Knight and Shadowblade

Who needs bows and magic when you can slash your enemies into ribbons? This pair really enjoys getting up close and personal with those foolish enough to stand against them. Knight provides crowd control and utility, pulling most of the aggro to them, while Shadowblade glides around the battlefield, backstabbing distracted enemies.

Warfare skills like Battering Ram and Battle Stomp can knock down and damage multiple enemies, while Scoundrel skills like Backstab and Adrenaline can deal massive damage to individual targets. Positioning is key for making this pair work, as well as target priority. Pick apart the enemies one by one, and look good doing it!

8 Conjurer And Ranger

Conjurer and Ranger

Contrary to the pair above, these two are extremely proficient at keeping enemies at bay. Conjurer's summoned creatures can provide additional targets for enemies to focus on, while Ranger can take advantage of the distraction to deal damage from a distance. The Ranger can also set up elemental surfaces with arrows that the Conjurer can utilize.

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This pair provides an effective combination for players who enjoy having multiple options available to them in combat. With many tools in their belt, they can strategically use the terrain to their advantage with their natural elemental synergy while staying far away from danger.

7 Witch And Battle Mage

Witch and Battlemage

These two complement each other extremely well, making for an unbeatable duo. The Witch class is perfect for providing support and control with their arsenal of spells, while the Battle Mage dishes out heavy physical attacks and additional crowd control with a range of spells.

With the Witch's spells slowing down or incapacitating enemies, the Battle Mage can easily land punishing physical attacks. The pair have enough sustain and buffs to keep themselves afloat in sticky situations. In addition, the Witch's ability to summon creatures or use necromancy skills can provide a valuable distraction for enemies, giving the Battle Mage room to maneuver and attack from different angles.

6 Rogue and Metamorph

Metamorph and Rogue

Metamorph and Rogue can provide a lethal combination for players who enjoy dealing high physical damage while maintaining mobility in combat. This duo can be particularly effective against single targets, as Rogue can focus on delivering burst damage while Metamorph provides crowd control to keep enemies at bay.

Metamorph can provide additional crowd control and mobility with their skills like Tentacle Lash and Bull Horns, while Rogue can use their skills like Backstab and Adrenaline to deal massive damage. The range is a little short at the start, but that problem solves itself once Metamorph acquires wings, and Rogue can simply dash to enemies. If all else fails, simply turn enemies into chickens!

5 Inquisitor and Cleric

Inquisitor and Cleric

Nobody expects the Rivellon Inquisition! This holy pair is an unkillable powerhouse, able to sustain itself through hoards of enemies. Inquisitor is a hybrid class that deals both physical and magical damage, while Cleric focuses on support and healing spells.

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Together, they can create a formidable combination that can handle any challenge thrown their way. With multiple ways to heal themselves and siphon health from enemies, their survivability is extremely high. Getting to the back lines might be a little challenging at first, but unlocking summons will completely deal with that. Together, these two can take care of any heresy that Divinity: Original Sin 2 throws at them.

4 Ranger And Wayfarer

Ranger and Wayfarer

For those who wish to never even come close to their enemies. This marksman duo rains arrows like there's no tomorrow, barraging enemies with shots from all angles and heights. With several buffs that they can apply to each other, raising stats and damage, together they work to create a glorious shooting range. On top of that, each of them gets their own retreat skills to reposition if necessary.

Crafting various special arrows goes a long way with this duo, as there are fewer spells to work with by default. But with good positioning and decent weapons, combining these two classes can result in a powerful and effective duo that completely dominates ranged combat.

3 Wizard And Fighter

Wizard and Fighter

A classic that never disappoints. The premise itself is simple enough, with Wizard bombarding enemies with long-range spells while the Fighter gets in range to hit, slice, and stab enemies into oblivion. While clear and effective enough, there are certain things to watch out for while executing this duo.

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For one, Wizard's AOE control spells are notoriously easy to misuse and target allies that stand too close to enemies. If, however, proper caution is applied, this power duo can conquer almost anything the game can throw at them, with limitless options to deal with hordes of undead and god-like beings alike.

2 Shadowblade And Enchanter

Shadowblade and Enchanter

Enchanter is one of the best control-type casters in the game, utilizing air and water elements to freeze, stun and shock enemies across the board. Shadowblade is a great choice for a partner, as they get the necessary tools to deal with a frozen-shocking terrain, such as flight from Spread Your Wings.

This duo works so well due to the many tactics available to this pair. From carefully picking out enemies to mass controlling and slashing through groups. Enchanter compensates for the squishiness by providing a lot of heals and sustains. On top of that, this pair works wonders when trying to steal a few trinkets from an unsuspecting merchant.

1 Conjurer and Witch

Conjurer and Witch

Both of these classes have incredibly powerful, self-sufficient builds, with enough damage and sustain to easily take on the hardest of enemies. Combined, however, they bring absolute carnage anywhere they go. With powerful summoned minions that take the roles of tanks and deal adaptive damage, as well as access to controlling and devastating spells, few things can even slow down this pair.

The duo can easily avoid death with skills like Soul Mate and Living On The Edge, giving them even more freedom to do as they please on the battlefield. By working together, these two make a truly unbeatable power couple.

DIVINITY ORIGINAL SIN 2
Divinity: Original Sin 2

Platform(s)
Switch , PS4 , Xbox One , PC
Released
September 14, 2017
Developer(s)
Larian Studios
Genre(s)
RPG