Now that Arkane Studios has treated gamers to a behind-the-scenes look at the development of their newest game, Dishonored, through a collection of four developer documentaries, they have started a new series that gives gamers a closer look at their game’s world. However, unlike the developer docs, this new series hopes to clue gamers into the history of Dunwall, the whale oil-based town in which the story of Dishonored is set.
In this first episode, titled ‘The Awakening,’ gamers are introduced to the character of Esmond Roseburrow, who sparked Dunwall’s industrial revolution and ushered the town into a new age of prosperity. His discovery of the energy source known as “trans,” or whale oil, helped Dunwall climb out from the ashes.
However, the weaponization of trans for personal gain, an idea pioneered by Anton Sokolov, has created the sense of decay and clear economic boundaries that players will experience as they make their way through Dishonored. Players will encounter Sokolov in at least one of the game’s non-linear missions, but unfortunately Roseburrow will presumably not be making an appearance.
While not indicative of the art style seen in Dishonored, this first video from the ‘Tales of Dunwall’ series has provided an intriguing back-story to a rich game world. Narrated by Chloe Moretz (Kick-Ass 2) and scored by Daniel Licht (Dexter), these Tales of Dunwall carry just as much “star power” as the folks who will be providing the voices for the game.
It’s also important to point out that each episode was produced predominantly by hand, with 3D imaging being used to enhance each shot. The company behind the series is called Psyop.
With a little over a week until Dishonored releases on store shelves — and as a Day 1 digital download on the PSN — Arkane Studios will probably be hitting gamers fast and furious with the remaining episodes of this series. And when all is said and done those gamers should have a better idea of the history of Dunwall before setting off on their supernatural assassin adventure.
What do you think of the game world Arkane Studios has created for Dishonored? What element has struck you as the most unique/creative?
Dishonored releases October 9, 2012 for the PC, PS3, and Xbox 360.