With hype amongst Star Wars fans already building thanks to the new upcoming films, many gamers were extremely eager to learn all they could about the upcoming Star Wars Battlefront game. Since then, some news has been disappointing to fans while others have been pleasing, like finding out that Star Wars Battlefront won’t have space battles, but gamers would be able to fly the Millennium Falcon.
With months to go until the release date, any form of information on the game is a welcome addition. A recent interview with DICE’s design director, Niklas Fegraeus, has illuminated some key features in Star Wars Battlefront.
Niklas was interviewed by the Official Xbox Magazine regarding the game, with an emphasis on what long-standing fans of the series could expect from this latest iteration. Niklas confirmed that while Star Wars Battlefront is intended to be a reboot of the series, the developers do intend to hold on to core “Battlefront DNA”. In keeping with this, he confirmed that the game will be playable in both first-person and third-person point of views, and that while the game is emphasizing multiplayer gameplay, certain offline, solo missions will be available as well.
Perhaps one of the most interesting things in the interview was Niklas’s mention of the ability to play as highly-recognizable, legendary Star Wars characters, like Darth Vader or Boba Fett, and effectively become a boss on the playing field. When asked how this feature would work, he replied:
“Well, it has variations to it that depend on game modes and so on. But you can get it through a power-up system… when you find the hero power-up, that is when you can make your choice. You basically have one life to use all that power; you get to try to turn the tide and win for your team and become a beacon of hope for everyone.”
DICE has previously promised to bring new innovative ideas to the Star Wars Battlefront series, which has concerned some gamers. Some have felt that the game may lose some of the core mechanics that made them appreciate the game in the first place. While it’ll be easier to tell whether or not these concerns carry any weight after gameplay is shown at E3, it sounds like DICE is adding innovative ideas while remaining keenly aware of their core fanbase’s concerns.
Fans of Star Wars Battlefront may still have some concerns about changes being made to the series, but it’ll obviously have a lot of good things to offer, too. After all, the promise of a 60FPS, 40-person Star Wars battle being led by a gamer playing as Darth Vader sounds pretty darn awesome.
Star Wars Battlefront is set to release on November 17, 2015 for PC, PS4, and Xbox One.