The almost cult status of the first-person free-running game developed by DICE a few years ago is still churning around in the minds of both DICE and Electronic Arts, the former saying the gaming public is ready for Mirror’s Edge 2. Perhaps DICE will have enough freedom to play around a bit after they release Battlefield 3 in a few more weeks?
There’s almost a perfect storm of events that may lead to DICE’s next release being Mirror’s Edge 2. The onset release of Battlefield 3, the availability of their new Frostbite 2 engine, and the general feel of the community is what Patrick Liu, producer at DICE, is what might be aiding their decision to bring a new game in the series to the public.
The original Mirror’s Edge game possessed a lot of interesting qualities. From the use of colors to navigate seamlessly, the first person perspective of running and martial arts (when they worked), and the simple, yet interesting world that protagonist Faith traversed. Sales for the game were not as high as hoped from the publisher, but the title was still critically acclaimed.
Interviewed by SPOnG, Patrick Liu talked about how the gaming community would be ready for a sequel to Mirror’s Edge, which will surely please its patient fan following.
“Yeah, definitely. I think it’s something that people are ready to get into again… We see that there’s a huge fan following, it’s almost like a cult! And we know what strengths we had, and what weaknesses we had in that game. If we were to release a new game, we’d know what to improve and how to reach a broader audience. So I definitely think there’s a market there.”
Truly a fearless game to make, many who played Mirror’s Edge have been looking forward to a sequel for a very long time. At one point, EA had put the kibosh on a build that was being developed, but it no longer looks like this will be an issue.
The term “broader audience” can scare some of the hardcore gamer demographic. We’re all scared about a product that will be dumbed down in order to reach more people, but the mechanics of the game, especially when it came to pulling off some of the more challenging jump combos, might do well with some rethinking.
Should DICE’s self examination of the strengths and weaknesses of Mirror’s Edge prove to be something that players can agree upon, then seeing a new game with better graphics, physics, and controls is a very exciting prospect.
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