DICE Responsible For ‘Mirror’s Edge’ Sequel Delays, Not EA

By | 3 years ago 

After surprising the audience and countless fans around the globe with their Mirror’s Edge announcement at E3, DICE has been working hard on the IP reboot, albeit with little being said about the project itself. News has trickled in over the months since, explaining the style and direction of the new game, but not much else is known about the followup to the 2008 first-person runner. While fans have been wondering where Mirror’s Edge 2 has been for the past few years, Executive Producer Patrick Bach recently explained DICE’s role in the prequel/reboot, and the answer may not be what most fans were expecting.

Despite dropping hints and expressing interest in a sequel for the cult classic, the Swedish developer known for the Battlefield series has also been responsible for delays with the new Mirror’s Edge. Bach cites the studio’s difficulty settling on an idea good enough to pitch to EA, who have previously taken the brunt of fans’ frustration.

“The interesting thing is that it’s not about EA blocking DICE, it’s about DICE not… Imagine this: it’s your own money. What do you want to bet on? You want to bet on something that you know will be great. You can’t just bet on a name. You need to have like, what’s the concept?”

It seems a lot of time has been spent making sure the correct format has been nailed down. Considering previous statements that the new Mirror’s Edge could only be made for a next-gen system, DICE appears to have found something unique and exciting to give to fans of the original game. Still, not much is known about the reboot aside from talk of open-world gameplay and a focus on the Faith’s past.

“… Usually when we like [an idea], everyone else likes it. So I think we are the bad cop in most cases when it comes to scrutinising ideas and IPs and features, or whatever it might be. Then again, we are the development studio with creative freedom, I would argue. We would not try to pitch something that we didn’t believe in, and that takes time.”

With DICE stepping forward as the primary cause of internal delays and difficulty getting the Mirror’s Edge reboot off the ground, how might this change the perception of EA, its parent company? Despite not knowing much about the upcoming game, at least we know for sure that it’s on its way.

Follow Kyle on Twitter @superkyol.

Source: VideoGamer