Without a doubt, when Devil May Cry 5 was announced to the public during Microsoft’s Xbox E3 2018 press conference with its first official trailer, fans of the long-awaited sequel were practically beside themselves with excitement. Naturally, more details continue to trickle out about what’s to come for the forthcoming action-adventure title to keep players in the loop, with Capcom recently confirming that the game uses the same engine as its Resident Evil 2 remake.

According to Capcom, the publisher and developer is striving to both achieve photo-realistic quality and hit a steady output of 60 FPS in Devil May Cry 5, and in order to do this, the company must rely on using a new technique of scanning for not only 3D characters, but also their clothes. So, by using the new RE Engine, the team behindĀ DMC5 has managed to create images of clothing that look like actual fabric by taking real-world garb made just for the project, and then scanning it into the game. An example of this can be seen in Nero’s outfit below, which was created to be scanned into the game.


While many of these scans for Devil May Cry 5 are being done overseas, Capcom is also using its own studio in Osaka. However, with most of the actors for the project being based around London, a studio nearby is being used. What’s more is that new tech has been introduced to be at the base of features that were not previously available in the RE Engine when used in other titles it supports like Resident Evil 7.

Additionally, Capcom explains how Devil May Cry 5 ‘s animation frames react to players’ inputs, with the actions being instantly responsive, but without actually skipping any animation frames like in previous entries. For instance, in DMC4, the publisher and developer prioritized response time by cancelling animations in way that’s similar to those found in fighting games, but with the upcoming sequel having visual quality akin to live-action photography, such a design choice would look odd. In fact, the development team calls this the “uncanny valley of action.”

Taking all of this into consideration, it definitely sounds as if Capcom is aiming to deliver the most polished-looking entry in the series with Devil May Cry 5, but it still remains to be seen how exactly the title will play. Thankfully, the company has previously confirmed about a month ago that it’s working on a gameplay demo to be released soon.

Devil May Cry 5 is currently scheduled to release at some point in spring 2019 for PC, PlayStation 4, and Xbox One.

Source: Weekly Famitsu (via DualShockers)