The first PC patch for Eidos Montreal’s Deus Ex: Mankind Divided is out, fixing some bugs and crashes and recommending players turn down their settings.
Deus Ex: Mankind Divided has only just launched, and boy has the reception so far been tumultuous – though very positive, as well. PC players of the sci-fi RPG in particular seem to have plenty of concerns to take up with developer Eidos Montreal. Whether it be issues with the game’s microtransactions, Season Pass content, or general PC problems, Deus Ex: Mankind Divided players are certainly making their voices heard. Eidos Montreal, for its part, is doing what it can by releasing the game’s first PC patch just a day in.
The bulk of the patch is focused on bug and crash fixes, the likes of which seem to come with any game released on PC in this day and age. Here are the notes supplied via Deus Ex: Mankind Divided‘s Steam page:
- Fixed crashes caused by third-party programs interfering with the game.
- Fixed crash that occurred after viewing the intro videos.
- Fixed issue that could cause a crash at the end of the Prague intro scene.
- Fixed mouse invert setting not being displayed correctly in the options menu.
This is, generally speaking, a good set of day one fixes, if a bit short of a list overall. There’s obviously plenty of other issues with the PC version of Deus Ex: Mankind Divided that Eidos Montreal, or the third party studio Nixxes which is responsible for the port, is hard at work solving.
However, the patch notes do go on from there with some advice for players having performance issues. This may be a tad controversial depending on how defensive players get regarding how others talk about their PC’s oomph. In the end though, this is probably solid advice:
“We are seeing people reporting performance issues when playing the game on Very High/Ultra settings with MSAA set to 2x, 4x, or 8x. We would like to emphasize again that these options are very demanding. We recommend everyone that is running at recommended spec or higher to start with the High Preset and MSAA turned off, and then tweak the options to optimize your experience.”
MSAA, or multisample anti-aliasing, is a graphics intensive way of smoothing out visuals. That is to say, if players are running Deus Ex: Mankind Divided on PCs with older graphics cards, then best turn that MSAA off.
It’s odd though that the Deus Ex: Mankind Divided patch notes would specifically reference MSAA, considering the game has several tiers of graphics options and tooltips for players. Why is MSAA specifically being picked out? Would the developers have metrics showing that those dropping lots of frames are running MSAA? That seems like some impressive information for a developer to have, or to make assumptions on. Either way, it’s doubtful that this one note will either reach or help most players with problems. Maybe that will arrive with the next patch.
Deus Ex: Mankind Divided is available now on PC, PlayStation 4 and Xbox One.